Aviamasters 2 Slot Review
by BGamingReleased Mar 5, 2026
Free demo - play instantly in your browser
Plane-flying crash game from BGaming. Collect multiplier tokens mid-flight, use boosters, and dodge missiles. RTP 97%, max win 1,000x.

Specifications
| Game Type | Crash Games |
|---|---|
| RTP | 97% |
| Volatility | Medium-Low |
| Max Win | 1,000x |
| Min Bet | $0.1 |
| Max Bet | $250 |
Aviamasters 2 Slot Overview
Aviamasters 2 is a cartoon flying game where a little red biplane takes off, scoops up multiplier tokens along its route, and tries not to fly straight into a missile. No reels, no paylines, no spinning symbols. This is BGaming's entry in the crash genre, cousin to the Aviator-style games, but with far more going on than the usual cash-out-before-it-blows loop.
Each round you set a bet, choose a flight speed, and press play. The plane flies forward on its own while it banks floating ×1, ×2, ×5 and ×10 tokens, and those values add together into one running multiplier that decides your win. Clip a red rocket and the flight ends on the spot. Want to lock in what you've collected? A paid Safe Landing brings the plane down cleanly. It's a proper sequel, too. The original Aviamasters topped out at 250x; this one reaches 1,000x, and BGaming added boosters and a four-speed selector the first game never had.
Theme & Design
The look is bright, cheerful and unmistakably arcade. The star is a stubby red biplane with gold stars on its fuselage and a pilot in green goggles, the kind of character you'd expect in a mobile puzzler rather than a casino lobby. The ready screen is the prettiest moment: a dusk-blue sea with a small tropical island, palm trees, one lit hut and a row of ancient stone columns fading into the haze, the plane parked on a little pier runway.
In the air the backdrop strips back to open sky and soft drifting clouds, and the frame fills with chunky white multiplier numbers, green pickup pops (a +2 here, a ×5 there) and red rockets trailing smoke. It reads well, which counts for a lot when the plane is moving quickly. It won't win any art prizes, and that in-flight sky is fairly bare, but everything you actually need to track stays easy to follow.
Symbols & Paytable
| Symbol | Payout |
|---|---|
| Multiplier Tokens | ×1 / ×2 / ×5 / ×10, all summed into one totalscattered along the flight path; the plane collects any it touches |
| Red Missiles | ends the round on impactthe obstacle you steer clear of |
| Magnet booster | pulls nearby tokens toward the planepower-up that appears mid-flight |
| Laser booster | shoots down incoming missiles before they hitclears the path for a stretch |
| Nitro booster | short burst of extra speedcovers ground faster while active |
| Lifebuoy booster | absorbs one missile hitbuys the run a second chance instead of ending it |
| Safe Landing (Activate Bonus) | costs 50x your bet, guarantees a clean landingyou keep every multiplier collected so far |
Features & How They Work
Collecting Multipliers
This is the whole game, really. The plane flies a path lined with floating tokens worth ×1, ×2, ×5 or ×10, and it banks whatever it flies through. They don't multiply each other; they add. Grab a ×5, then a ×2, then a ×10 and your multiplier climbs to ×17, and your win is that total times your stake. A run can build to something big in a hurry when the plane threads a dense cluster, and it can also fizzle when the route is thin. The multiplier readout ticks up live as you go.
Speed Selector
Before each launch you pick one of four speeds: Turtle, Walk, Rabbit or Lightning. This is a real choice, not decoration. Turtle crawls, so you have the most time to see missiles coming and line up tokens. Walk is the default middle ground. Rabbit and Lightning cover distance fast, which feels punchier but leaves little room to react when a rocket appears. It's the closest thing here to setting your own risk level.
Boosters
The boosters are the headline addition over the first Aviamasters, and they add welcome variety. Four types drop in during flight. The Magnet drags nearby tokens onto the plane, so you collect more without perfect flying. The Laser fires forward and destroys incoming missiles for a moment. Nitro is a quick speed boost. The Lifebuoy is the safety net: it soaks up a single missile hit that would otherwise end the round, letting the run continue. They show up on their own rather than being bought, so how much they help comes down to the round you get.
Safe Landing (Activate Bonus)
The Activate Bonus button is a paid guaranteed cashout. Press it and the plane lands safely without any crash risk, and you keep all the multipliers banked to that point. The catch is the price. It costs 50x your current bet, so at a €2 stake that's €100 to guarantee the landing. That's steep, and it only pays off when your running multiplier has already climbed well past that mark. Used well it's a genuine tool for protecting a good run. Used carelessly it just burns money.
Screenshots

How Aviamasters 2 Plays
It plays fast and light. Rounds are short, a few seconds of a plane buzzing across the screen while you watch numbers pile up and hope no rocket cuts in. The speed setting changes the whole mood: on Turtle it feels almost relaxed, on Lightning it's twitchy and a bit anxious, and that shift is the main lever you have on how tense a session gets. The green multiplier climbing in the corner is where the pull sits, that little jolt each time the plane snags another token.
Be honest with yourself about what it is, though. Under the friendly plane and the boosters, the loop is simpler than a feature-packed slot. There are no bonus rounds to chase, no big free-spins finale, just flight after flight of the same collect-and-dodge. For some players that clean, quick rhythm is the appeal. Others will want it to build to something and find it doesn't. The boosters and the Safe Landing decision keep it from feeling totally passive, and that's more agency than most crash games bother to offer.
Pros & Cons
Pros
- Genuine player input: choose your speed, effectively steer toward tokens and away from missiles, and time your cashout
- Four boosters (Magnet, Laser, Nitro, Lifebuoy) add real variety over the first game
- Strong fixed 97% RTP, the same figure everywhere with no lower version to worry about
- 1,000x top win is four times the original Aviamasters' ceiling
Cons
- Simpler loop than a feature slot, with no bonus rounds or free spins
- 1,000x ceiling looks modest next to modern slots that reach 5,000x and beyond
- The Safe Landing cashout costs a steep 50x your bet
- Crash-style arcade play is niche and won't suit anyone after traditional reels
Is Aviamasters 2 Worth Playing?
Aviamasters 2 is one of the better-built crash games around, and a clear step up from the original. BGaming gave it real texture: a four-speed selector that lets you dial the pace, four boosters that shake up each flight, and a Safe Landing button that turns cashing out into an actual decision rather than a reflex. That's more to think about than the average plane game, and the fixed 97% RTP is a fair one.
It's held back by the format itself. The 1,000x ceiling is fine but not thrilling, the Safe Landing is priced high, and no amount of polish changes that this is a short, repetitive loop with no bonus game to build toward. For players who enjoy quick, reactive crash rounds and want a bit more to do than tap cash out, this is probably the pick of the genre right now. Anyone who loads a game for the reels and the free-spins payoff will find it thin.
Frequently Asked Questions
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Reviewed by Arina, PR & Content Manager
PR & Content Manager at SlotsReach
Published 28 Jul 2026 · Updated 28 Jul 2026