Buckshot Wilds Slot Review
by NetEntReleased Jan 31, 2024
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The Wilds here refuse to leave. Each one sticks and steps down a row every spin until it walks off the bottom edge, and any that lands on a Trigger symbol turns a whole 3x3 block wild around it. A random Expanding Reels feature stretches the board from four rows to eight, which is where every free spin is played.

Specifications
| Game Type | Slots |
|---|---|
| RTP | 96.04% |
| RTP Range | 88.01-96.04 |
| Volatility | Medium-High |
| Max Win | 859x |
| Grid | 5x4-5x8 |
| Paylines | 20 fixed bet lines, rising to 48 when the grid expands to 8 rows |
| Min Bet | $0.2 |
| Max Bet | $1200 |
Buckshot Wilds Slot Overview
A Wild West slot where the Wilds refuse to leave. Land one and it stays put, then steps down a row at the start of every following spin until it walks off the bottom edge. Up to three new ones can arrive per spin, so the board is rarely empty for long.
NetEnt built it on 5 reels and 4 rows with 20 fixed bet lines, but that is only the resting state. A random Expanding Reels feature stretches the grid downwards to eight rows and 48 lines, and Free Spins run on that taller board from first spin to last. RTP is 96.04% at base, volatility sits at medium-high, and stakes run from 0.20 up to 1,200.
One quirk to know before you start: Wilds are stored against your stake. Change the bet and they vanish from the reels; change it back and they return exactly where they were. Easy to trip over if you like nudging your bet mid-session.
Theme & Design
Red sandstone cliffs rise on both sides of the reels under a pale sky streaked with thin cirrus. Below the grid, down in the valley, sits a small frontier town of white adobe buildings and fence posts, with a lone figure in a long coat standing in the foreground, back turned. The reels are set into a timber saloon facade capped by a wagon-wheel arch, and the strips are cream parchment instead of the usual dark panel.
The premiums are painted portraits. A blond gambler in a plum suit with a playing card tucked into his hatband. A red-haired woman in a green dress and feathered hat. A bearded bandit in a blue hat, bandolier across his chest, rifle over one shoulder. Above those, crossed gold revolvers on red velvet. The Wild is a gold sheriff's star, and it doubles as the highest-paying symbol on the board. Card royals fill out the rest in weathered pewter lettering.
It looks good and it also looks like fifty other frontier slots, because NetEnt played the setting completely straight. No parody, no angle, just saloon wood and desert light rendered cleanly. The Bonus Bet control on the right, a turquoise horseshoe set in a brass dial, is the one piece of the interface with any personality to it.
Symbols & Paytable
| Symbol | Payout |
|---|---|
| Sheriff's Star Wild | 15x / 3x / 1x total bet for 5/4/3top payer and substitutes for everything except Scatters |
| Crossed Revolvers | 10x / 2.5x / 0.75x for 5/4/3 |
| Gambler in the plum suit | 7.5x / 2x / 0.75x for 5/4/3 |
| Woman in the green dress | 6.25x / 1.5x / 0.5x for 5/4/3 |
| Bandit with the rifle | 5x / 1x / 0.5x for 5/4/3 |
| Card royals (five tiers) | 1x down to 0.5x for five, 0.3x to 0.2x for four, 0.15x to 0.1x for three |
| Scatter | no line payout3, 4 or 5 anywhere award Free Spins; counts even when covered by a Wild |
| Trigger symbol | no payouta Wild landing on it or walking onto it sets off Expanding Wilds |
Features & How They Work
Walking Wilds
This is the base game, not a bonus. Every Wild that lands sticks to the reels and shifts down one row at the start of the next spin, over and over, until it falls off the bottom. Up to three new Wilds appear per spin, so a decent run leaves a ragged column of them tracking downwards while fresh symbols drop around them.
They substitute for everything except Scatters, and they pay in their own right: 15x the total bet for five, 3x for four, 1x for three. Top symbol and connective tissue at the same time.
Expanding Reels
Fires at random at the start of a base spin. Wilds take their step down first, then the whole grid grows from four rows to eight and the bet lines jump from 20 to 48.
The part that matters happens on the triggering spin only: every Wild sitting in the top four rows gets mirrored, with a second Wild guaranteed four positions lower on the same reel. Walk three Wilds into place and the expansion hands you three more. Only one new Wild lands on an Expanding Reels spin, though, so the mirroring is doing all the work.
Expanding Wilds
Scattered through the reels is a Trigger symbol that pays nothing by itself. When a Wild lands on one, or walks onto one on its way down, every non-Wild symbol touching that position turns Wild too, horizontally, vertically and diagonally. A 3x3 block of the grid goes solid.
Those extra Wilds are temporary. They clear at the start of the next spin, and unlike the walking ones they are not restored when you switch your stake back. It works in Free Spins as well, where the taller board gives the block far more lines to land on.
Free Spins
Three, four or five Scatters award 6, 10 or 15 free spins, rising to 8, 12 or 20 with the Bonus Bet running. A Scatter sitting underneath a Wild still counts toward the trigger, which matters more than it sounds. With Wilds crawling all over the board, a covered Scatter would otherwise cost you the round outright.
The reels stay at the full eight rows and 48 lines for the entire feature. The first free spin drops one to three Wilds, and every spin after that adds exactly one, so the board fills steadily rather than in a burst. Each Scatter that lands during the feature buys one extra spin.
Bonus Bet and the two buy tiers
The Bonus Bet costs 2.5 times your stake per spin. In exchange it guarantees at least one new Wild on every base spin, raises the chance of both Expanding Reels and three-plus Scatters, and upgrades the free spin awards. RTP with it active is 96.05%, a hair above the 96.04% base, which makes the extra outlay a rhythm choice rather than a value one.
The two buy tiers are 100x the bet for 6 free spins, or 125x for 8 free spins with the Bonus Bet already switched on. Free spins start immediately with no base spin in between. Both price in worse than the base game, at 96.00% and 96.02%.
Screenshots

How Buckshot Wilds Plays
The base game has a memory, and that changes how a session feels. Most line slots reset to nothing after a dead spin. Here a dead spin still leaves two or three Wilds parked on the reels, one row lower than they were, and you press again already holding something. Attention drifts away from the incoming symbols and onto the state of the board: which reels have Wilds, how far down they have walked, how many spins each one has left before it exits. (And yes, plenty of games have tried sticky Wilds; the difference is that these ones are on a clock.)
Wins arrive in a trickle. Plenty of small line hits, few that make you sit up, and long stretches where three Wilds walk out the bottom without connecting to anything at all. For a game filed as medium-high it plays softer than the label suggests, which will probably read as reassuring or as flat depending on the session you are having.
The expansions are where the pulse changes. Watching the frame stretch down over the town while every Wild on screen duplicates itself is the best moment the game has, and it fires often enough to keep the base game from going stale. Free spins are calmer than you would expect from an eight-row board: one guaranteed Wild per spin is steady accumulation, not fireworks. The cheaper buy is over in a blink, and more often than not it hands back less than the 100x that bought it.
Pros & Cons
Pros
- Walking Wilds carry over between spins, so the board is rarely a blank slate
- The grid doubling to eight rows and 48 lines changes the game mid-spin, and free spins run on that board throughout
- Scatters covered by a Wild still count toward the trigger
- All four published RTP figures land within 0.05% of each other, so no version is quietly gutted
Cons
- 859x max win is low for the volatility class it is sold in
- Both buy tiers return less than the base game (96.00% and 96.02% against 96.04%)
- The Bonus Bet costs 2.5x per spin for a 0.01% RTP gain
- Standard-issue frontier presentation with no angle of its own
Is Buckshot Wilds Worth Playing?
The walking Wild is a good idea built properly. It gives the base game a shape that most line slots simply do not have, the two random escalations sit on top of it without cluttering anything, and the whole game is legible after about four spins. NetEnt got the mechanic right.
What it does not have is a ceiling. 859x is the cap, hit roughly once in 50 million spins, and that number would look modest on a low-volatility grinder let alone something labelled medium-high. Take the chase away and what remains is a tidy, well-paced slot with one strong trick, priced at 96.04% and playable from 0.20. It is a game about the state of your board, not about the big number, and it would sit better with players if it stopped pretending otherwise.
Frequently Asked Questions
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Reviewed by Arina, PR & Content Manager
PR & Content Manager at SlotsReach
Published 2 Aug 2026 · Updated 2 Aug 2026