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3 Tombs Dice Slot Review

by Amigo GamingReleased Jul 21, 2026

Demo player curtain

Specifications

Game TypeSlots
RTP96.06%
VolatilityVery High
Max Win6,400x
Grid5x3
Paylines30 fixed paylines
Min Bet$0.3
Max Bet$90
Themes
Features

Amigo Gaming (out of Barcelona) has a very specific formula. Back in 2025 they put out 3 Fortune Souls, 3 Tombs and 3 Spirit Volcanoes a month apart, all on the same 5x3 lines engine at a flat 96.00%, with only the max win moving between them. Then the "3" line went quiet for a year, and in 2026 it came back as the "Dice" editions. 3 Tombs Dice is honestly a breath of fresh air, mostly because of what it doesn't do.

Unlike its sister game (3 Spirit Volcanoes Dice), which lets you buy bonuses and skip the grind, 3 Tombs Dice refuses to sell you anything. There's no bonus buy, no ante bet, and no shortcuts. You sit down, you spin, and you wait. It's an old-school test of patience in a casino landscape where everyone is used to paying a premium to skip the line.

The Stats: It's a 5x3 slot with 30 paylines. Bets range from $0.30 to $90.00, the RTP is a decent 96.06%, and the max win is 6,400x your bet. But be warned: this game is highly volatile.

5x3 grid of Egyptian dice symbols in 3 Tombs Dice with one payline paying 1.20 at a 1.20 stake
One payline home and the stake comes straight back. Nothing gained, nothing lost, and that is a perfectly ordinary round here.

The Base Game (Prepare to be Teased)

Let's be real, the base game is slow work. You're spinning Egyptian-themed casino dice, and only the Serpent die pays anything decent (40x for a full line, with the Queen behind it at 30x and the Falcon at 10x). Below those sit four plain pip dice that all pay the same measly 1x, and they are most of what you see. There's a wild symbol, but it never lands on the first reel, which is incredibly annoying and means it rarely actually helps you finish a combo.

Then there are the scatters. You need three to trigger 15 free spins, but they only land on reels 1, 3, and 5. The game loves to tease you; you will see two scatters land dozens of times while the third one completely ghosts you. When you do finally get the free spins, temper your expectations. It's just 15 regular spins, no multipliers, no special meters. You're just hoping for volume, and the one round that triggered in my session paid 7.67x across the fifteen, with seven of them landing anything at all.

The total win screen closing the free games round in 3 Tombs Dice at 11.60
Fifteen free games, seven of which landed anything, 11.60 at the end off a 1.20 bet. About nine of that was the spins themselves; the rest is the 2x the three scatters paid just for turning up.

The Real Meat: The Three Pyramids

You aren't really playing for the free spins, anyway. You're playing for the "Pin Win" feature (Amigo's version of a hold-and-win bonus).

As you play, little scarabs land and fly up into a Green, Blue, or Red pyramid above the board. Spoiler alert: it looks like a progress bar and it isn't one. The paytable says so outright, that the number of scarabs collected has no impact on the trigger odds, so feeding a pyramid brings you no closer to anything and the bonus simply fires at random. In 324 rounds I sent 68 scarabs up there and the counters never moved.

The Pin Win Eternity grid in 3 Tombs Dice, one red collector die holding 57.60 among nine smaller prize dice
That red die in the middle has eaten the same board on every single respin. It is sitting on 57.60 while nothing else down there is worth more than 7.20. This is the pyramid you want lit up.

When a pyramid finally pops, the board clears. You get 3 respins to land prize dice (worth 1x to 100x), and every time one lands, your respins reset. But the color of the pyramid that triggered the bonus changes everything:

  • The Green Pyramid (Collect): Drops a special die that sucks up all the prizes on the board and adds them together.
  • The Blue Pyramid (Payer): Doesn't lock at all. It lands, adds its own value, somewhere between 2x and 10x your bet, onto every prize already on the board, and leaves the reel spinning.
  • The Red Pyramid (Eternity): This is the holy grail. It drops a collector in the middle of the board that sweeps up every single prize on the screen at the end of every single respin. It can swallow the same field of 1x prizes over and over until one die is worth more than the rest of the board put together. Mine reached 48x on its own.
The Pin Win Collect grid in 3 Tombs Dice with thirteen of fifteen cells filled and two empty
Thirteen cells down, two blue gaps left, and that is where it stopped. Fill all fifteen and the whole round is multiplied by ten. Both of my Collect rounds died on exactly this number.

To actually hit that 6,400x max win, you need to fill all 15 spots on the board during the bonus, which slaps a 10x multiplier on your total win. It's tough. Both of the Collect rounds I played stalled on exactly 13 of the 15, two spots short of the multiplier, and paid 92x and 84x for it.

3 Tombs Dice is a much better, cleaner game than a lot of the flashy, feature-stuffed slots out right now. Because you know exactly what bonus you're getting as soon as a pyramid lights up, the anticipation is great. It's a simple, stubborn machine that refuses to give up its best moments easily. If you have the patience to earn your bonuses, this one is definitely worth a spin.

Played and reviewed by the SlotsReach editorial team · Published 23 Sept 2026