SlotsReach

Vampires: Blood Moon Slot Review

by Booming GamesReleased Oct 22, 2026

Demo player curtain

Specifications

Game TypeSlots
RTP95.8%
VolatilityHigh
Max Win15,000x
Grid5x4
Min Bet$0.3
Max Bet$27
Themes
Features

Let's be honest, Booming Games has a favorite child right now: the 5x4 grid. They've been leaning on it heavily lately for games like Cash Pig 2 15,000 and Vegas Pig 15,000. Vampires: Blood Moon is their newest release off this assembly line, and it carries the exact same numbers those two do: 15,000x at the top and 95.8% back. What changed is the gothic paint and where the money hides.

Basically, they took their usual coin-collecting mechanics, slapped on some fangs, and back-loaded all the real action into the bonus round.

Vampires: Blood Moon 5x4 reels with 1x, 3x and 5x moon symbols and the Collect vampiress framed in gold on reel 5
The Vampire Lady finally turns up on reel 5, and the three moons sitting there are suddenly worth 9x. Without her they are worth nothing.

The Vibe (and the Coffin Illusion)

The first thing you'll notice are two big coffins sitting above the reels, sucking up every moon and scatter symbol that drops. It looks and feels like you're filling up a meter that's eventually going to burst and pay out. Spoiler alert: it's a total illusion.

The coffins trigger completely at random. And when they do open, they only pay out based on the symbols that are currently on the screen. All those hundreds of moons they swallowed earlier? Gone. It's a neat visual trick, but don't let it fool you into thinking a big hit is "due."

As for the stats, this is a highly volatile slot with 30 paylines. The RTP (Return to Player) sits at an okay-but-not-great 95.8%, which stays exactly the same whether you spin normally or use the 75x Bonus Buy. Also, there's a really annoying quirk with the betting options: it skips the standard 1.00 stake entirely, jumping straight from 0.90 to 1.20.

Vampires: Blood Moon intro screen listing Moon Collection, free spins with a guaranteed Blood Moon Spin, Major Upgrade and Minor Elimination
Booming Games lays the whole thing out before you press anything: moons that need collecting, 15 free spins off three scatters, and two ways the bonus rebuilds the reels underneath you.

The Base Game: Chasing Moons

In the base game, you're looking for moon symbols carrying multipliers (from 1x up to 50x) on the first four reels. But here's the catch: you only win that money if the Vampire Lady lands on reel 5 to collect them.

Because she only appears on that last reel, you are going to see a lot of dead moons. Dead moons pile up fast. She turned up on four boards out of 125 in our session, and one of the ones she missed was sitting there holding 37x in moons that paid nothing.

5x4 base game board with three moon symbols stacked on reel 4 reading 2x, 1x and 10x and no Collect symbol on reel 5
Three moons stacked on reel 4, 13x between them, and nobody on reel 5 to take them. This board pays zero.

The Bonus Round: The Elimination Game

Hit three scatters and you get 15 free spins (and a quick 2x your bet). You can't retrigger this round, but the game completely changes gears here.

It turns into an elimination game. If you get a winning line with low-paying card symbols, they vanish from the reels for the rest of the round, triggering a cascade. If you win with premium picture symbols, they turn gold and pay double for the rest of the feature.

Pro tip: Keep your eyes on the silver heart locket. The game heavily favors this one symbol. While the other premiums pay out around 4x to 6x, a five-of-a-kind line of silver hearts pays 133x. If you turn it gold, that jumps to 266x. The whole bonus round basically revolves around hoping you upgrade that specific heart.

Free spins board with two royals crossed off the Eliminated strip and two premium symbols turned gold on the Upgraded strip
Two royals struck off on the left, two premiums turned gold on the right. Every win in here narrows the reels a little further, which is why the round gets better the longer it runs.

The Grand Finale: The Make-or-Break 16th Spin

During your 15 free spins, every wild symbol that lands gets collected and saved (up to a max of 20).

Then comes the 16th spin, the "Blood Moon Spin." The game takes every single wild you've saved up and just chucks them back onto the board all at once.

Blood Moon Spin board with five wild bat symbols on reels 3, 4 and 5 and the total win unchanged at 55.08
Five wilds banked across fifteen spins, and all five land on reels 3, 4 and 5 where no line begins. The total never moved.

This final spin is literally make-or-break, and it's entirely based on blind luck. Land them on reels 2 and 3 and they feed the lines that start at reel 1: that is how our bought round went, and the final spin on its own paid 57x. But if those exact same 5 wilds land on the far right side of the screen where they can't connect? You get absolutely zilch.

Mega Win panel reading 68.80 at the end of the bought Blood Moon Spin, listing 21 winning paylines
Same five wilds, two reels further left, and this one pays 68.80 off a 1.20 stake across 21 lines. That is the entire feature in two pictures.

Vampires: Blood Moon has a slightly lower RTP than some of Booming Games' other recent slots, but what it does well is build tension. It's genuinely fun watching the bonus round thin out the weak symbols to set up a high-stakes finale.

But you have to be okay with a game that puts all its eggs in one basket. You can spend 15 spins building up an epic final spin, only for the game to drop your wilds in the worst possible spots and leave you hanging. The base game pays out just enough to keep you afloat while you wait, but be warned: this is a game built entirely around a grand finale that frequently forgets to show up.

Played and reviewed by the SlotsReach editorial team · Published 22 Sept 2026