Import & Sync
How the plugin fetches, stores, and keeps your game catalog up to date.
First Import
After installing the plugin and entering your API key, stay on SlotsReach → Settings — the import lives there, not on a page of its own.
Click Import All Games. The plugin fetches the full catalog from the SlotsReach API and stores everything in your WordPress database.
The full import takes 1-2 minutes for the full catalog. A progress indicator shows the current status.
Daily Auto-Sync
The Auto-sync tick on the Settings page — “Download updates daily at ~3 AM” — runs the same check by itself once a day. It is on out of the box, so a new release reaches your site within a day without anyone touching anything.
The tick saves the moment you make it; there is no Save button beside it, and a small “Saved” appears when it has.
Note: WP Cron is triggered by site visits. On very low-traffic sites, consider setting up a real server cron job that hits yoursite.com/wp-cron.php once per day.
Manual Sync
To fetch straight away instead of waiting for the daily run, go to SlotsReach → Settings and press Check and Download New Games. It reports back what it found: how many games it checked, how many it added, how many it updated.
It only asks for what changed since the last sync, so it is far quicker than the first full import.
Not to be confused with Check for Updates, a few lines above it on the same page. That one asks whether a newer version of the plugin itself is out, and has nothing to do with games.
What Gets Synced
New Games
Every new release from every studio in the catalogue, added on its own
Updated Data
RTP corrections, new screenshots, updated descriptions, and metadata changes
Removed Games — not automatic
The sync only ever adds and updates. When a studio pulls a title, the page on your site stays behind, pointing at a game that is gone. Clear those with Remove Orphaned Pages below
Demo URLs
Demo links are kept current. Broken or changed demo URLs get updated automatically
Published, or waiting for you
Add new games as Drafts, next to Auto-sync on the Settings page, decides what the sync does with a title it has just brought in.
Off, which is the default. A new game goes live the moment it arrives. Right for a catalogue site where the games are the content.
On. New games are created as drafts and wait. Right if you write anything of your own on a game page and want to see each one before a visitor does.
Bulk actions
Under Game pages on the Settings page, acting on the whole catalogue at once. Each asks for confirmation, and none can be undone from there.
Set All to Draft
Every published game page becomes a draft. This is how you build a small hand-picked catalogue: draft the lot, then publish only the games you want.
Publish All Drafts
The reverse. On a full catalogue this publishes several thousand pages at once.
Remove N Orphaned Pages
Deletes game pages with no matching game left in the catalogue. The button only appears when there is something to remove, and it lists the slugs underneath so you can see what is about to go. Worth running every few months.
Import Speed
The API returns ~100 games per request. The number of API calls depends on catalog size, roughly one call per 100 games.
This is fast and lightweight even on shared hosting. The plugin does not download images during import — only game metadata is stored locally. Thumbnails and screenshots are loaded on-demand via CDN.