by ELK StudiosReleased Mar 4, 2019
A retro game show slot with feature buttons above and below the reels. The 3-level bonus grid climbs toward 1,000x multipliers if you dodge the Bandits.

Game Type
RTP
96%
Max Win
2,500x
Grid
5x3
Reels
5
Rows
3
Paylines
5 Fixed Paylines
Min Bet
$0.2
Max Bet
$100
Hit Freq
16.3%

Hit It Big runs on just 5 fixed paylines across a 5x3 grid. Classic symbols fill the reels - red and blue 7s, single/double/triple BARs, a golden Wild crown. Nothing unusual there. What sets the game apart sits above and below each reel: colored feature buttons that randomize every spin.
When the button above a reel matches the one below it, that feature fires. You might land a 2x multiplier on one reel and a Respin on another, all in the same spin. Or you might get three Stacked Wilds buttons lining up at once, filling entire reels with wilds. The system creates combinations that a fixed feature set never could.
Multiplier buttons come in four sizes: 2x, 5x, 10x, and 50x. When multiple multipliers trigger simultaneously, they add together. A 10x and a 5x on the same spin means 15x on every winning line. That 50x button showing up alongside a Stacked Wild reel is where the base game pays its best - though you'll wait for it. The 16.3% hit frequency already tells you most spins land nothing, and feature button matches are rarer still.
Locked Wilds deserve a separate mention. This feature fills reels 1 and 5 with wilds, then locks both reels and their buttons for 3 consecutive respins. Only the three middle reels spin during those respins, and any other triggered features still apply. It's the base game's strongest mechanic by a wide margin.
The Respin button itself just gives one extra spin. Simple enough. But because all other active features carry over into the respin, it compounds whatever else triggered alongside it. A Respin paired with a 50x multiplier means that extra spin pays 50x on every line hit.
Three Hit It Big logo symbols on reels 2, 3, and 4 launch the bonus game. At roughly 1 in 248 spins, you won't see it often. When it does trigger, the 5x5 LED grid above the reels comes alive.
The bonus has three levels. Level one is the outer ring of 16 screens, showing multipliers from 2x to 25x and inward arrows. A marker bounces between screens, and you tap to stop it. Land on a multiplier and you collect the prize - but that screen becomes a Bandit. Land on a Bandit and the bonus ends. Land on an inward arrow and you advance to level two.
Level two shrinks to 8 screens. Multipliers jump to 25x-100x range. The same mechanic applies: collect and create Bandits, or find an arrow to push deeper. Outward arrows send you back to the outer ring, which by now has more Bandits than when you left.
Hit It Big Mode is the center screen. Reaching it is genuinely difficult - you need to survive both rings and find the right arrows. But the payoff reflects the difficulty: multipliers here range from 100x to 1,000x your total bet, and every screen on the outer ring shows a guaranteed prize.
The max win caps at 2,500x. For a game called Hit It Big with this level of volatility, that number feels conservative. Most modern high-variance slots from smaller studios offer 5,000x to 10,000x or more. ELK built a genuinely tense bonus progression system, then put a ceiling on it that undercuts the buildup.
The 96.0% RTP is single-tier, so at least there's no operator downgrade to worry about. And the hit frequency of 16.3% means roughly one in six spins returns something, though base game wins on 5 paylines tend to be small. The real action lives in feature button combinations and that elusive bonus trigger.
Hit It Big launched in March 2019 as the first entry in ELK's Classic Series. Its sequel, Hit It Hard, arrived in September 2020 with an even more stripped-down design - 3 reels instead of 5, and a dice-based bonus replacing the grid navigation. Both games share the retro game show DNA, the same 5-payline structure, and a 2,500x max win.
The visual design works well. A pixel-mosaic background in blue and purple, chrome reel frames, LED-colored bonus screens in pink, orange, teal, and green. The feature buttons glow in bright tabs above and below the reels. Audience murmurs and a commentating host fill the idle audio. It's a polished production even if the win potential doesn't match the presentation's ambition.
Five paylines, no buy bonus, and a max win that competitive slots passed years ago. But the feature button system and three-tier bonus grid are mechanics you genuinely won't find elsewhere. If the bonus cap doesn't bother you, the tension of navigating that 5x5 grid - dodging Bandits, hunting arrows, pushing toward the center - is one of the more engaging bonus rounds ELK has designed.