by Hacksaw GamingReleased May 25, 2023
Ra vs Anubis in a dual-bonus Egyptian slot. Expanding Golden Scarab wilds carry multipliers up to 200x across a 5x4 grid. 10,000x max win.

Game Type
RTP
96.2%
Volatility
Very High
Max Win
10,000x
Grid
5x4
Paylines
14 Fixed Paylines
Min Bet
$0.2
Max Bet
$100

Temple of Torment runs on a 5x4 grid with 14 paylines, which sounds modest until the Golden Scarab shows up. This expanding wild stretches to the top or bottom edge of the grid depending on which deity wins the spin, covering every position it passes through. If it expands through a regular wild symbol along the way, that wild picks up a multiplier between 2x and 200x. Multiple multipliers on the same payline get added together before applying. A single scarab expanding through two wilds with decent multiplier values turns an ordinary win into something serious.
The paytable has twelve symbols plus the scarab and standard wild. Low-pays range from 5x to 10x for five of a kind; high-pays run from 15x up to 30x. The scarab itself pays 50x for five, and the wild pays 40x. None of that matters much compared to what happens when multiplier wilds start stacking.
Three Anubis scatter symbols trigger 10 free spins (four gives 12, five gives 14). Golden Scarabs and wilds appear more often during this bonus, and every wild that lands sticks to the grid for the rest of the round. As spins progress, the grid fills with sticky wilds. When a scarab expands through multiple sticky wilds, each carrying its own multiplier, the combined values compound quickly. A late-round scarab expanding through three or four sticky wilds pushes win totals past anything the base game delivers.
Retriggering adds 2 spins for two scatters or 4 for three.
Three Ra scatter symbols also trigger 10 free spins. This bonus works differently - there's a global multiplier displayed above the reels. Every time a scarab expands through a wild and that wild gets a multiplier value, it gets added to the global total. When the global multiplier activates, it applies to all wins on that spin.
Reign of Ra tends to produce bigger individual hits. The global multiplier builds across the entire round, so later spins with an accumulated 30x or 50x total multiplier create moments where even small payline wins become significant. The downside is that early spins often feel flat - the multiplier needs time to build, and short rounds with few scarab-through-wild events won't do much.
Outside the bonuses, Temple of Torment plays like a standard payline slot with an occasional scarab expansion. Most spins produce nothing special. When the scarab does expand, it's satisfying, but the x200 multiplier wilds are rare enough that base game wins stay small. The 14-payline structure limits how many winning combinations appear simultaneously compared to cluster-pay or ways-to-win games.
Four buy bonus options are available: direct entry to either bonus mode, a Scarab FeatureSpins mode guaranteeing at least three Golden Scarabs per spin, and the standard BonusHunt FeatureSpins with 5x bonus trigger probability. For a game this volatile, the Scarab FeatureSpins option might be the most interesting buy - it forces the core mechanic to activate consistently.
Game data verified by Spinoxy Media Ltd editorial team. RTP and specifications sourced from official provider documentation.