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Arizona James and the Lost Relics Slot Review

by Hacksaw GamingReleased Aug 25, 2026

Free demo - play instantly in your browser

A 6x5 tomb-raider from Hacksaw where a winning Wild becomes a Pistol Cylinder that fires across the grid, revealing coins worth up to 500x, amulet multipliers and Sacred Relic collectors on the way to a 25,000x max win.

Demo player curtain

Specifications

Game TypeSlots
RTP96.28%
VolatilityVery High
Max Win25,000x
Grid6x5
PaylinesCluster wins (5+ matching symbols anywhere)
Min Bet$0.1
Max Bet$100
Themes
Features

Arizona James and the Lost Relics Slot Overview

A winning wild here does not just pay. It turns into a loaded revolver.

Arizona James builds its whole game around that: a wild that helps form a win becomes a pistol cylinder carrying two to six shots, and once the cascades have settled, the cylinders fire into the grid. Each shot uncovers something — a coin worth up to 500x, an amulet that multiplies everything on the board, a relic that banks the lot and starts the process over, or a reload that refills every gun on the grid.

6x5 with cluster wins rather than paylines, 96.28%, very high volatility, and a 25,000x ceiling the game says is reachable in every mode.

Theme & Design

Indiana Jones with a sidearm. The grid sits inside a stone temple frame with jungle and ruined architecture behind it, lit like torchlight — browns, golds and deep greens. James himself stands to the right of the reels, rugged, leather-jacketed, revolver in hand.

The high symbols are carved idols and tribal masks in purple, blue, red and green, properly rendered rather than sketched, and the low symbols are gold-outlined card ranks. The premise, per the studio, is a cursed kingdom whose relics are guarded by the dead.

It is a well-worn theme executed with care, and the western-revolver twist gives it a hook the hundredth tomb raider slot would otherwise lack.

Symbols & Paytable

SymbolPayout
Top idol200x14 or more. Also 50x at twelve, 10x at ten, 1x at five
Two mid idols100x14 or more. 20x at twelve, 5x at ten
Two masks75x14 or more. 15x at twelve, 3x at ten
Five card ranks50x14 or more. 10x at twelve, 2x at ten
Diamond coin (pistol reveal)150x to 500xCash prize revealed by a shot, and shooting a coin again upgrades it

Features & How They Work

Cluster wins and Super Cascades

Symbols pay on their total count anywhere on the grid, from five of a kind upward, with bands at 5, 6-7, 8-9, 10-11, 12-13 and 14 or more.

When a win lands, every symbol of that type is cleared from the grid, not just the ones in the cluster, and new symbols drop to fill the gaps. That is a more aggressive clear than most tumbling games use and it keeps the board turning over quickly.

A winning wild becomes a revolver

Any wild that takes part in a win transforms into a pistol cylinder loaded with two to six shots. Once the wins and cascades have finished resolving, the cylinders fire in order, top to bottom and left to right, each shot revealing what is hidden underneath.

Turning the wild into the trigger for the whole feature is a smart piece of economy: the symbol that helped you win is the symbol that then starts the interesting part.

What the shots uncover

Four things. Coins are cash prizes — bronze at 1x to 4x, silver 5x to 20x, gold 25x to 100x, diamond 150x to 500x — and shooting a coin a second time upgrades it. Amulets multiply: an emerald lifts adjacent coins and relics, a gold one lifts everything on the grid, at values from x2 up to x20.

The sacred relic collects the total value of every coin and activated relic on the board, and then the reveal process starts again from the beginning. And the reload refills every pistol cylinder with two to six fresh shots.

Between the relic restarting the sequence and the reload refilling the guns, a single good spin can keep going for a very long time. The final award is the sum of everything collected.

Tomb of Gold saves it all for the last spin

Four scatters open the middle tier, which adds a bullet collector gaining one bullet for every win. Those bullets are not spent as you go. On the final free spin, James fires the entire collection at once.

So the whole round becomes a build-up to one closing volley, and a productive ten spins means a last spin with a great many shots hitting a grid that could be hiding diamonds and gold amulets. It is an unusually theatrical way to structure a bonus and it works.

The Crystal Caverns removes the cheap coins

Five scatters open the hidden epic tier. The bullet collector starts at five and fires on every free spin rather than only at the end, and — the part that matters — silver becomes the lowest coin type. Bronze is removed from the game entirely.

That sets a floor of 5x on every single coin revealed. Combined with a collector firing ten times instead of once, it is a substantially different round rather than a longer one. Scatters cannot land inside it.

The Bonus Gamble

On entering a bonus you can pick one of several Holy Grails, gambling for an upgrade to the tier above or taking a cash prize instead. It is offered once per bonus, and once more after an upgrade, so a lucky pick can climb two levels.

FeatureSpins and buys

BonusHunt FeatureSpins make a bonus five times more likely; Into The Wild FeatureSpins guarantee at least two wilds every spin, which on this game means guaranteed revolver potential. Both Cursed Temple and Tomb of Gold can be bought, and each buy lets you choose between taking the gamble or going straight into the ten spins. Prices are not published in the game data.

Screenshots

Arizona James and the Lost Relics slot gameplay showing 6x5 cluster grid with idol and card symbols beside the explorer
Arizona James and the Lost Relics slot gameplay showing 6x5 cluster grid with idol and card symbols beside the explorer

How Arizona James and the Lost Relics Plays

Cluster pays on a 6x5 with cascades give the base game more life than a payline game of the same volatility would have. Symbols clear in whole types, boards keep resolving, and the top paytable band is high enough that a big natural cluster is worth having on its own.

But everything you actually want comes from wilds. A wild in a win is not a bonus, it is a loaded gun, and the sequence that follows is where the game's character lives. The best moments are chains: a relic banks the board and restarts the reveals, a reload refills the cylinders, and a spin that looked finished keeps producing for another thirty seconds.

There is one genuine irritation. Scatters cannot land while cylinders are on the grid, so a long, productive pistol sequence is also a stretch where you cannot trigger the bonus. The game's best base-game moments actively block its bonus, which is a strange thing to design in.

Pros & Cons

Pros

  • A winning wild turns into a loaded revolver that fires into the grid
  • Relics bank the board and restart the reveals; reloads refill every cylinder, so sequences can chain
  • Coins reach 500x and shooting one again upgrades it
  • Tomb of Gold saves ten spins' worth of bullets for one closing volley
  • Crystal Caverns deletes bronze coins entirely, putting a 5x floor under every reveal
  • A cluster paytable steep enough that big natural clusters matter

Cons

  • Scatters cannot land while pistol cylinders are on the grid, so good sequences block the bonus
  • Very high volatility, with the splash meter at maximum
  • No confirmed release date and no published buy prices
  • The Cursed Temple tier only adds a higher cylinder rate

Is Arizona James and the Lost Relics Worth Playing?

8/10

One of the better feature chains anyone has built. The wild becoming a revolver, the revolver revealing coins and multipliers, the relic banking everything and restarting, the reload refilling the guns — each piece feeds the next, and a single spin can genuinely run for a minute without ever feeling scripted.

The bonus tiers are just as considered. Tomb of Gold turning a whole round into ammunition for one final shot is the sort of structural idea most studios never attempt, and Crystal Caverns raising the floor by deleting the cheapest coins is a cleaner upgrade than another multiplier would have been.

Very high volatility means the quiet spells are real, and locking out scatters during a pistol sequence is a genuinely odd decision. But this is ambitious, well-assembled work, and the 25,000x is honestly reachable in every mode.

Frequently Asked Questions

How do the Pistol Reveals work?

Any wild that takes part in a winning combination becomes a pistol cylinder loaded with two to six shots. Once wins and cascades settle, the cylinders fire into the grid, each shot revealing a coin, an amulet multiplier, a sacred relic or a reload.

What can the shots reveal?

Coins paying 1x to 4x for bronze, 5x to 20x silver, 25x to 100x gold and 150x to 500x diamond, and shooting a coin again upgrades it. Amulets multiply adjacent or all coins by up to x20. A sacred relic collects everything and restarts the reveals. A reload refills every cylinder with two to six new shots.

What is the difference between the bonus tiers?

All three run ten free spins. Cursed Temple raises the pistol cylinder rate. Tomb of Gold adds a bullet collector that gains a bullet per win and fires the whole lot on the final spin. Crystal Caverns has a collector starting at five that fires every spin, and removes bronze coins so the lowest possible reveal is 5x.

What is the Bonus Gamble?

On entering a bonus you can pick one of several Holy Grails, gambling for an upgrade to the next tier or taking a cash prize. It is available once per bonus and once again after an upgrade.

What is the maximum win and RTP?

25,000x your bet at 96.28% RTP with very high volatility. The game states the maximum is achievable in all game modes, including the buys.

Can you play Arizona James and the Lost Relics for free, and what is the age limit?

The demo runs on play money in the browser with no deposit or account. Real-money play is restricted to players aged 18 or over, or 21 in some jurisdictions.
Arina

Reviewed by Arina, PR & Content Manager

PR & Content Manager at SlotsReach

Published 8 Aug 2026 · Updated 8 Aug 2026