by ELK StudiosReleased May 23, 2024
Ashoka's sequel swaps scatter pays for clusters on an expanding 5x7-to-7x9 grid. Same 25,000x ceiling, new multiplier wheel mechanic, mixed community reception.

Game Type
RTP
94%
Volatility
High
Max Win
25,000x
Grid
5x7 (expands to 7x9)
Reels
5
Rows
9
Paylines
Cluster Pays (5+ connected symbols)
Min Bet
$0.2
Max Bet
$100
Hit Freq
25%

Ashoka Eternal takes the Indian jungle temple from the 2023 original and shifts the core win mechanic from scatter pays to cluster pays. Five or more connected identical symbols (horizontal or vertical only - no diagonals) form a winning cluster. It's a noticeable change from the original's "8+ symbols anywhere" system, and not everyone thinks it was the right call.
The grid starts at 5 columns by 7 rows, smaller than the original's 6x8. But it grows. Clearing all blocker symbols expands the playfield to 7x7, then to 7x9 at maximum. Three expansion levels, each introducing new blockers on the outer edges that need clearing all over again.
A 12-position multiplier wheel sits beside the grid. Each winning cluster rotates the wheel one step. When a multiplier activation symbol lands at the top position, the global multiplier kicks in for that drop. When it doesn't - and that's most of the time - your wins land without any multiplier boost at all.
This is the part that divides opinion. In the original Ashoka, Super Multipliers stuck around and accumulated. Here, the wheel feels random. You might chain five winning avalanches and never see the multiplier activate because the wheel keeps stopping one position short. Multiplier Blocker symbols (hidden inside blockers with values of x2, x3, x5, x10, or x25) add to the global multiplier total when cleared, so the wheel's multiplier does build over time. But it only pays off during those moments when it aligns.
Clearing every blocker at the maximum 7x9 grid forces the wheel to stop and activate permanently for the rest of that game round. That's the jackpot scenario - a fully opened grid with a stacked multiplier running on every win.
Wild symbols come in 1x1, 2x2, and 3x3 sizes. A 3x3 wild counts as 9 individual wilds for cluster formation. Charged Wilds survive up to 3 winning combinations before disappearing, and they persist between free drops in the bonus - a direct carryover from the original that works well with the cluster format.
The Redrop symbol is new to the sequel. When no more wins remain, it picks one payout symbol type and keeps all instances sticky while one fresh drop fills in around them. It's a second chance mechanic that gives dead boards another shot at connecting a cluster.
Three active Bonus symbols trigger 8 free drops. Like the original, bonus symbols start inactive and must sit adjacent to a winning symbol to activate. The global multiplier, Charged Wilds, and bonus symbols all persist between drops.
Retriggering works differently here: each new active bonus symbol adds just 2 more free drops, compared to the original's 5 or 10. The Super Bonus variant triggers when one of the three active symbols is a Super Bonus symbol, doubling the chance of the multiplier wheel activating during the round.
Buy-in tiers match the original's pricing: Bonus Hunt at 3x (triple trigger chance), Charged Wilds at 10x, Super Multiplier Wheel at 25x (doubles wheel activation odds), direct Bonus at 100x, and Super Bonus at 500x. That Super Bonus is particularly relevant here since it addresses the wheel's biggest frustration by doubling the activation frequency.
Same 25,000x max win. Same 94.0% RTP. Same Indian mythology theme. But the original Ashoka had a darker, heavier jungle atmosphere that the sequel trades for a brighter, airier palette. The scatter-to-cluster swap changes how wins feel fundamentally - scattered symbols anywhere vs tight connected groups. And the multiplier system went from straightforward accumulation to a wheel that teases activation without always delivering.
The 25% hit frequency is slightly better than the original's 23.1%, so clusters connect more often. The paytable tops out at 25,000 coins for a 16-symbol cluster of the premium, which requires most of the expanded 7x9 grid to fill with one symbol type. At the low end, minimum 5-symbol clusters of low-value symbols pay just 10 coins on a 100-coin bet.