SlotsReach

CollectOrbs: Wild West Wilds Slot by Playtech

by Playtech

Free demo - play instantly in your browser

CollectOrbs: Wild West Wilds is a 6-reel, 40-line Playtech Hold & Win where orbs feed three counters: EXPAND, RESPIN and MATCH. Fill all 24 positions for the Grand jackpot, or buy in for 25 free games with every feature live. Hit "Free Play" below to launch the CollectOrbs: Wild West Wilds demo in your browser. No download, no signup.

Demo player curtain

Specifications

Game TypeSlots
VolatilityHigh
Grid6x4
Paylines40 fixed paylines
Themes
Features
CollectOrbs Wild West Wilds slot gameplay showing 6x4 grid with EXPAND, RESPIN and MATCH orb counters

About CollectOrbs: Wild West Wilds Slot

Three counters run across the top of the reels, one for each pair of columns, and they're the spine of the whole game. Reels one and two feed EXPAND, three and four feed RESPIN, five and six feed MATCH. Every CollectOrb you gather drops into the counter above its reels, and when one reaches six the linked feature fires. EXPAND floods any reel already holding a Coin or Free Games Orb until it's packed with orbs. MATCH lifts every Coin Orb on screen up to the value of the highest one showing. And RESPIN is the Hold & Win round: the orbs lock, the reels spin around them, any fresh orb sticks and buys another spin, and filling all 24 positions pays the Grand at 1000x your bet.

The trick is that orbs do nothing on their own. A CollectOrb has to be in view for any of them to pay out, and when one lands it sweeps up every Coin, Free Games and Prize Orb on the board. That collection happens once for each CollectOrb present, so two landing together doubles the take. Prize Orbs feed a separate pick game: a meter beside the reels quietly raises three cash prizes as orbs land, and when a Prize Orb is collected, fifteen values appear on screen and you strip them away one at a time until the last one left is yours.

Free Games start when a CollectOrb pulls in a Free Games Orb. The counters wipe clean, but the trigger threshold drops from six to three, and once a feature is unlocked it retriggers every time a CollectOrb lands on its reel pair. Features stack in the same spin, so a busy board can set off EXPAND, RESPIN and MATCH together. Four fixed jackpots sit on the ladder to the left, running 1000x, 100x, 20x and 10x. The Buy Feature has four tiers: the cheapest opens five spins with one random feature already live, and the 250x option hands you 25 spins with all three unlocked from the first drop. An Extra Bet adds half your stake and pulls every base-game counter down to three.

The frontier-town backdrop is bright and sunlit, saloon and bank and sheriff's office lined up under a blue sky, with a masked female bandit in a red bandana and a grizzled sheriff as the two premiums. A golden sheriff-star badge is the Wild, though it covers everything except the orbs, which is what keeps the collection mechanic front and centre. It's a busy board, and this is the newer six-reel Playtech build, not the older sticky-respin slot that shares the Wild West Wilds name.

Reviewed by Arina, Slots Editor at Spinoxy Media Ltd.