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Thunder Crown Dice Slot Review

by EndorphinaReleased Sep 29, 2026

Demo player curtain

Specifications

Game TypeSlots
RTP98.05%
VolatilityMedium
Max Win2,400x
Grid5x5
Paylines50
Min Bet$0.5
Max Bet$50
Themes
Features

Thunder Crown Dice is Endorphina's September 2026 release, a 5x5 line slot that puts casino dice where a classic machine would put fruit. On paper it shares its board, its 2,400x max win and its medium volatility with the studio's Thunder Crown.

Matching figures usually aren't much to write home about, but Endorphina did something really unusual here: they set the RTP (Return to Player) at a high 98.05%. Against Thunder Crown's listed 96.05%, that is a big gap and the biggest reason to give this one a spin.

Thunder Crown Dice 5x5 board with the crown wild stretched over all of reel 2 and a line of blue dice lit through it
The crown wild only grows when it has a line to finish, and here it did, joining the blue dice on reel 1 to the ones on reels 3 and 4.

The Base Game: No Bonus Buys Allowed

Fair warning for modern slot players: there is no bonus buy option here. You have to trigger the features the old-fashioned way, which means you'll be spending a lot of time in the base game.

Fortunately, because it's a medium-volatility slot with 50 paylines, the base game isn't too harsh. You'll see a lot of smaller wins, though over my 225 rounds they paid back about half of what went in. For example, landing a bunch of low-paying yellow dice with an expanded wild might net you 18x your bet across a bunch of different paylines. It's not life-changing money, but it keeps the session going while you wait for a bonus.

Red dice lit across the first three reels of Thunder Crown Dice for a small line win
This is what most wins look like in the base game: three low dice on a line, paying a fraction of the bet back.

Free Spins & The "Blind" Trigger

There are two features to chase. The first is a standard Free Spins round (triggered by three or more Star scatters), which gives you 10 to 20 spins. There are no multipliers here, which is a bit of a bummer, but you are guaranteed a Crown Wild on every single spin. The wild only lands on the middle three reels and expands vertically. It doesn't guarantee a win, but it definitely creates a lot of near-miss excitement and decent line extensions.

The main event, however, is the Thunder Hold bonus.

This triggers completely at random. A token will land on a die, shoot up into the crown above the reels, and either trigger the bonus or do nothing. There's no meter to fill, and missing a token doesn't increase your chances for the next one. It's a true "blind trigger." Some players love the surprise of this, but if you're the type who likes to see a bonus meter slowly filling up, this mechanic might frustrate you.

Thunder Crown Dice board of orange dice and 8s right after a token struck the crown, with no win
A token hit the crown on this spin and then vanished, and nothing opened. There's no meter, so the next token starts from zero too.

The Hold-and-Win Feature (Where the Game Shines)

When the Thunder Hold bonus does trigger, the game shifts to a 24-space grid shaped like a diamond (columns of 4, 5, 6, 5, and 4).

It plays like a standard hold-and-win: you get three respins that reset every time a sticky die lands (worth 1x to 30x your bet). But what I actually really like about this game is the column prize structure.

In some of Endorphina's other hold-and-win games (like Bazaar Monkey or 3 Golden Chests), you have to fill the entire screen to get the 1,000x top prize. Here, you just have to fill a specific column. Filling the outer columns gets you 50x, the inner columns get you 200x, and filling the 6-space center column gets you the 1,000x prize. It feels much more forgiving. If you manage to fill the whole board, you get all the column prizes combined (1,500x) plus the value of the dice, which comes to 2,220x even at the top x30 values, so the game's 2,400x max win needs line or free-game wins on top.

Endorphina has been pumping out a lot of dice-themed slots lately, and next to 3 Coin Towers Dice at 96.05% or Fortune Chests Dice at 96.08%, Thunder Crown Dice stands out on its return.

Thunder Crown Dice splash screen showing the Thunder Hold grid with columns of 4, 5, 6, 5 and 4 cells and their MIN, MID and MAX labels
The Thunder Hold grid, with the prize for each column sitting on top of it: 50x on the outside, 200x next in, and 1000x for the tall one in the middle.

Pros

  • That 98.05% RTP is incredibly high for a modern slot.
  • The 2,400x max win is solid for a medium-volatility game.
  • You don't need a full screen to hit the 1,000x jackpot in the bonus round.
Thunder Crown Dice splash animation with MAX JACKPOT across the hold-and-win grid and WIN UP TO X2400 below
The MAX prize belongs to the centre column alone, so the 1000x doesn't need the rest of the grid filled.

Cons

  • Its board, max win and volatility match Thunder Crown's.
  • The completely random bonus trigger can test your patience.
  • No bonus buy option.

If you don't mind grinding the base game and you want a higher printed return than most slots offer, this one is definitely worth checking out.

Thunder Crown Dice board of red and pink dice with no win
Boards like this come often between the small wins, and with no buy there is no shortcut past them to either bonus.

Played and reviewed by the SlotsReach editorial team · Published 30 Sept 2026