by EndorphinaReleased Oct 18, 2016
The original battle-mechanic slot from Endorphina. Dancers compete in up to 6 rounds of 5 spins each, with escalating prizes per victory. 3x3 grid, no wilds.

Game Type
RTP
96.05%
Volatility
High
Max Win
5,000x
Grid
3x3
Paylines
5 Fixed Paylines
Min Bet
$0.05
Max Bet
$75

Twerk introduced the competition bonus system that Endorphina later recycled into Rooster Fury. Three VS scatter symbols trigger the Battle Between The Girls - a multi-round dance-off that plays nothing like standard free spins. Your dancer gets randomly assigned (or picked through Bonus Pop). She stays on the left side of the screen for the entire bonus while facing a new opponent each battle.
Each battle runs 5 rounds. Every round is a spin on the 3x3 grid. Landing a winning combination that includes your dancer's symbol scores a point. After 5 rounds, whoever has more points wins. Ties replay until broken. Win, and you collect the battle prize: 6x total bets for the first victory, 8x for the second, 10x for the third, escalating through up to 6 consecutive battles. Lose, and the bonus ends.
Three scatters during a battle add 3 extra rounds to that fight, giving more chances to score points. The escalating prize structure means early battles pay modestly while later ones carry the weight. Making it to battle 6 requires beating five opponents in a row.
Three reels, three rows, five fixed paylines. No wild symbol at all. The Gold Twerk symbol pays 100x base bet for three of a kind - by far the best line win. Black Shorts pay 20x, Ripped Shorts pay 10x, and the remaining dancer symbols scale down from there. The VS scatter pays 5x for three and triggers the bonus.
With only 5 paylines on a 3x3 grid, base game wins are infrequent. High volatility means long dry stretches between bonus triggers. The pattern is long runs of dead spins broken by bonus rounds where the Gold symbol hitting consistently pushes payouts into the hundreds. The variance is stark.
Every symbol is a close-up photograph of a dancer in various shorts - gold metallic, black leather, ripped denim, pink, blue, green. Against a brick wall with large speakers on either side. It's Endorphina's most deliberately provocative theme, and it's undeniably the reason the game got attention. The visual concept wouldn't pass through most modern compliance reviews without changes.
After-win card picks double payouts up to ten rounds. Background jackpot draws fire independently across three tiers. Bonus Pop lets you choose your dancer instead of accepting a random assignment - a small upgrade that matters when you have a preferred symbol for the battle rounds. For a 2016 release on a 3x3 grid with no wilds, that battle bonus carries the entire experience.
Game data verified by Spinoxy Media Ltd editorial team. RTP and specifications sourced from official provider documentation.