Joker Ra Dice Slot Review
by EndorphinaReleased Sep 25, 2023
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Joker Ra Dice is an Egyptian 5x4 slot from Endorphina rendered entirely in golden dice, across 100 lines, where a Pharaoh-Joker wild expands down the centre reels and two scatter-pay symbols add wins from anywhere, up to a 5,000x ceiling.

Specifications
| Game Type | Slots |
|---|---|
| RTP | 96.07% |
| Volatility | Medium |
| Max Win | 5,000x |
| Grid | 5x4 |
| Paylines | 100 fixed paylines |
| Min Bet | $1 |
| Max Bet | $100 |
Joker Ra Dice Slot Overview
Ancient Egypt, rebuilt out of dice. Endorphina took Joker Ra, swapped every symbol for a glossy golden cube, and left the sun-god trappings and the grinning Pharaoh-Joker in place.
The grid is 5x4 with 100 fixed lines, and the whole feature list fits in one breath: a wild that expands on the three middle reels, two scatter symbols that pay from anywhere, a card gamble on top of any win. There are no free spins. No bonus round either. That means the 5,000x ceiling has to come out of the base game or not at all, which puts a lot of weight on wilds landing across the centre at the same time.
Theme & Design
The reels sit against a burnt-orange desert dusk, a huge pyramid rising dark behind the frame and a ridge of hills fading into haze along the bottom. Gold rails top and bottom, blue-and-gold striped dividers between the reels, a winged sun disc overhead with the title picked out in blue. The dice are the best of the art. Low symbols are chunky gold cubes with gemstone pips in purple, red, blue and green that glow faintly off the black reel strips, and the premiums marry a cube to an Egyptian icon: an elaborate Eye of Ra with a pale blue iris, a turquoise scarab in gold filigree, a bronze winged emblem on a teal die. The wild ignores the dice concept entirely and shows up as a painted gold-masked pharaoh in a striped nemes headdress, mid-grin, and it looks terrific next to everything else.
One detail does not belong. Both scatters are drawn on red tiles stamped with Chinese characters, with a chest and a sun disc pasted over the top, which is a strange thing to find in an Egyptian game and a fair sign the art was recycled from elsewhere in the dice range.
Symbols & Paytable
| Symbol | Payout |
|---|---|
| Pharaoh Joker Wild | substitutes every symbol except the two scattersreels 2, 3 and 4 only; expands to cover its whole reel |
| Pyramid of the Sun Scatter | pays by count from anywhere, added to line winslands on all five reels; only the highest scatter win counts per spin |
| Pharaoh's Chest Scatter | pays by count from anywhere, added to line winsreels 1, 3 and 5 only |
| Eye of Ra die | premium line symbolgold cube with a blue-eyed Ra emblem |
| Scarab die | premium line symbolteal cube with a gold and turquoise beetle |
| Winged ankh die | premium line symbolturquoise cube with a bronze winged emblem |
| Gem-pip dice | low line symbolspurple, red, blue and green pips on plain gold cubes |
Features & How They Work
Expanding Pharaoh-Joker Wild
The pharaoh only ever turns up on reels 2, 3 and 4. When he does, he stretches vertically to fill all four positions on that reel and stands in for everything except the two scatters. With 100 fixed lines running, one covered reel feeds a lot of combinations at once, and two of them in the same drop is where the bigger base-game payouts come from. There is a catch to how the maths works: wins still build from the leftmost reel, so a reel of expanding wilds does nothing unless reel one already started the combination for you.
Two scatter pays, no free spins
The Pyramid of the Sun lands on all five reels, Pharaoh's Chest sticks to reels 1, 3 and 5, and both pay purely on how many land, wherever they land. Neither opens a bonus round. Their wins get added on top of any line wins from the same spin rather than replacing them, and only the highest win per scatter type counts, so a spin can pay lines plus a pyramid win plus a chest win together. Two independent scatter-pay symbols is an unusual amount of machinery for a game this stripped back.
Risk Game
Any win can go to the card gamble. Four cards face down, pick one, beat the dealer to double, and repeat up to ten times. The joker beats everything and never lands on the dealer's side, equal values are a draw. Average return sits at 84%, but it swings hard with the card the dealer shows, from around 162% against a 2 down to roughly 42% against an ace, which makes the dealer's card the only decision in the game that actually carries weight. It is locked out during autoplay, and jackpot money cannot be gambled.
Progressive Mystery Jackpots
Grand, Major and Minor network pots hang over the game, drawn at random with nothing for the player to trigger or pick. Bigger bets improve the odds of being drawn, and the bet has to sit inside the allowed range to qualify at all. Operators can switch the jackpots off, so whether they exist depends on the casino you load the game at.
Screenshots

How Joker Ra Dice Plays
Sessions run flat by design. Nothing collects, no meter creeps toward anything, no scatter thuds onto reel one to make the next two reels matter. Spin, small win or nothing, spin again. Medium volatility shows up here as a steady trickle of modest line hits with the occasional heavier drop when a pharaoh swallows a middle reel at the right moment, and that pharaoh is the only thing in the game worth watching for.
Which cuts both ways.
Nothing interrupts the rhythm, turbo moves things along quickly, and the bankroll drains slowly rather than in lurches. But a dry twenty-spin run has nothing to soften it, no near miss, no build. Most players will probably end up leaning on the Risk Game for the swing the base game refuses to provide (and doubling four times in a row is a lovely feeling right up until the dealer flips a king). That is a quick way to hand back an hour of small wins, and it is the trade the game quietly steers you toward.
Pros & Cons
Pros
- Sharp dice artwork and a pharaoh wild that outclasses the rest of the set
- Expanding wilds across four positions hit a lot of the 100 lines at once
- Two separate scatter-pay symbols stack their wins on top of line wins
- Card gamble swings to roughly 162% return when the dealer shows a 2
Cons
- One mechanic carries the entire game, with nothing to build toward between spins
- Scatter symbols use recycled red tile art that clashes with the Egyptian setting
- Progressive jackpots can be switched off by the operator
- Mechanically identical to Joker Ra, just with cubes
Is Joker Ra Dice Worth Playing?
Joker Ra Dice is a handsome, undemanding line slot with one trick and the confidence to run the whole game on it. The expanding pharaoh earns its keep across 100 lines, the twin scatter pays add small bumps more often than most single-scatter games manage, and the art is a cut above what a cosmetic reskin usually gets. Everything past that is thin. No free spins, no buy, no round that changes the rules for a while, so the 5,000x number sits a long way from anything a typical spin can reach.
The dice do not change anything mechanical about Joker Ra, which makes this a coat of paint rather than a new game, and Endorphina had a spare 5x4 engine and used it. Fine for short sittings and a bit of gamble-ladder mischief. Thin ice for a long one.
Frequently Asked Questions
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Reviewed by Arina, PR & Content Manager
PR & Content Manager at SlotsReach
Published 31 Jul 2026 · Updated 31 Jul 2026