Minotauros Dice Slot Review
by EndorphinaReleased Nov 15, 2022
Free demo - play instantly in your browser
Dice variant of Minotauros with full-reel Wild triggering re-spins. Multiplier increases every non-winning re-spin with no ceiling. 10,000x max win.

Specifications
| Game Type | Slots |
|---|---|
| RTP | 96.04% |
| Volatility | High |
| Max Win | 10,000x |
| Grid | 5x3 |
| Paylines | 10 Fixed Paylines |
| Min Bet | $0.1 |
| Max Bet | $60 |
Minotauros Series
Minotauros Dice Slot Overview
A minotaur guards a torchlit labyrinth, and when he turns up he swallows a whole reel and refuses to move. That is the game. Everything else on the 5x3 grid is waiting.
Once he lands, the other reels keep spinning until something pays, and a multiplier climbs by one every time they fail to. There is no ceiling on it, which is how a slot with ten fixed paylines and dice for low symbols ends up quoting a 10,000x top prize. The bull only ever shows on reels 2, 3 and 4, so his arrival is rare enough to feel like an event rather than a routine.
This is the dice edition of Minotauros, Endorphina's 2015 original, with the same maths and the same maze gamble underneath redrawn symbols. The one meaningful addition is Bonus Pop, which lets a player buy the bull in and choose where he stands.
Theme & Design
The reels sit inside a stone corridor beneath a low brick arch, bracketed by two oxblood columns ringed in gold. A lit torch burns on each one, and the whole grid takes its light from them, so the palette runs warm brown and ember orange with deep shadow at the edges. Low symbols are chunky sandstone dice tilted into three-quarter view, pips punched out in gold, each cube ringed by a faint red glow. Their side faces carry a wash of teal and rust, closer to painted stone than to casino cubes.
The premiums break the pattern nicely. One die comes bound in loops of red thread, another is carved with a gold labyrinth glyph and trails a spiral maze behind it, and two more pair a die with a portrait: a dark-haired woman in a white gown and gold headband, and a young man in a warrior's headband, both against a deep crimson panel. Bonus Pop is a stone plaque bolted to the left column with a grey bull's head snarling off the front of it, price stamped underneath. Sound is footsteps, distant rumbles and the clatter of dice instead of a score. The underlying art is a decade old and does show it around the character faces, though the labyrinth mood carries the thing further than it has any right to.
Symbols & Paytable
| Symbol | Payout |
|---|---|
| Minotaur Wild | no line pay of its ownreels 2, 3 and 4 only, covers all three positions of that reel, substitutes for every symbol and starts the re-spins |
| Man | 100x base bet for five of a kindtop payer, a warrior portrait alongside his die |
| Woman | 80x for fivethe princess of the maze, second premium |
| Circle | 50x for fivethe gold labyrinth emblem |
| Thread-wrapped die | pays below the top three premiumsred yarn coiled around the cube |
| Numbered dice, one through six pips | the low end of the tablethese fill most of the grid on a typical spin |
Features & How They Work
The Minotaur takes a reel
The Wild is the bull himself and he only ever appears on reels 2, 3 and 4. He never lands as a single symbol. When he arrives he covers that reel top to bottom, substitutes for everything, and immediately locks in place. Reel 4 is the position worth wanting: with more reels sitting to his left, a full stack there completes far more of the ten paylines than the same stack on reel 2.
Re-spins with an uncapped multiplier
With the bull locked, the remaining reels re-spin, and they keep re-spinning until a winning combination forms. Nothing else ends the sequence. A multiplier starts at x1 and gains a point with every re-spin that comes up empty, with no cap on it, and it applies to the win that finally stops the run. So a sequence that stalls eight or nine times pays its closing combination many times over. The feature cannot retrigger while it is running, and it plays on the same bet and the same ten lines as the spin that started it.
Bonus Pop, and what the reels cost
Bonus Pop starts the re-spins on demand, and unusually for a buy feature it lets a player pick which reel the bull occupies. The pricing tells its own story: reel 2 runs 25x the bet, reel 3 goes to 36x, and reel 4 jumps to 202x. That gap is Endorphina putting a number on how lopsided the reel positions are. A purchase begins with one main game spin, the winnings from it are locked out of the gamble, and some operators switch the whole thing off.
The maze gamble
Instead of the usual red-or-black card flip, a win can be taken into the labyrinth. Meet Ariadne and the stake doubles and another walk is offered. Meet the Minotaur and it all goes. Five attempts is the limit, Take Win collects at any point, and neither jackpot money nor Bonus Pop winnings are allowed in. Mechanically it is a coin flip in costume, but the costume fits the game better than most gamble rounds manage.
Three mystery jackpots
Minor, Major and Grand run in the background as progressive mystery prizes, awarded without a trigger a player can influence. They are a bolt-on rather than a reason to load the game, and as with most Endorphina jackpots their availability depends on the operator hosting it.
Screenshots

How Minotauros Dice Plays
Base spins are quiet to the point of dullness. Ten fixed lines across five reels of sandstone dice produces a lot of near-identical grids, small returns that barely dent the bet, and stretches where nothing at all registers. High volatility here means exactly what it says: the bankroll drains in a straight line between events.
Then the bull lands and the rhythm inverts completely. Suddenly a losing spin is the outcome to root for, because every miss is worth more than the win that ends it. That is a strange, good piece of tension, and few slots build it this cleanly. Watching four blank re-spins go by with rising interest rather than irritation is not something most games can manage.
The comedown stings, though. A run that has built beautifully can be killed by the smallest qualifying line on the board, and it will be, more often than not. The sequence does not care that a player wanted three more spins out of it. That is where the Greek cruelty of the design actually bites, and it is probably why the reel 4 purchase carries such a heavy price tag: the game knows what a good starting position is worth.
Pros & Cons
Pros
- Uncapped re-spin multiplier turns dead spins into the thing you want
- Bonus Pop lets you choose the reel, and the pricing is honest about which one matters
- Labyrinth setting and torchlight give it atmosphere rare in a dice reskin
- Maze gamble fits the theme instead of being a bolted-on card flip
Cons
- Base game is long stretches of nothing between bull appearances
- Any qualifying win ends the re-spins, including the tiniest one
- 202x for the reel 4 buy is steep money for a single feature
- Character art and animation show their 2015 origins
Is Minotauros Dice Worth Playing?
Minotauros Dice lives or dies on one mechanic, and that mechanic is good. An uncapped multiplier that grows on failure is a smarter piece of design than most re-spin features bother with, and the labyrinth gives it a setting that earns its keep. The dice swap is cosmetic, so anyone who has played the 2015 original is replaying it with new low symbols (and yes, the Endorphina catalogue has a lot of these dice editions by now).
What holds it back is everything between the features. Ten paylines and a thin symbol set make the base game a waiting room, and the 10,000x headline is a simulated ceiling that needs an absurd re-spin run to approach. Anyone drawn in by the multiplier idea should treat Bonus Pop as the honest way to see it, and treat reel 4 at 202x as the price of a proper look rather than a bargain.
Frequently Asked Questions
What is the maximum win in Minotauros Dice?
How do the Minotaur Re-Spins trigger?
What is the RTP and volatility?
Can you buy the bonus, and how much does it cost?
Is there an age restriction on playing?

Reviewed by Arina, PR & Content Manager
PR & Content Manager at SlotsReach
Published 31 Jul 2026 · Updated 31 Jul 2026