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Ocean Catch Bonus Buy Slot Review

by EvoplayReleased Apr 9, 2024

Free demo - play instantly in your browser

Fishing-themed 5x4 slot with Fish&Collect mechanic, Dynamite random feature, 3 Free Spins locations with escalating fish values, and a 5-level Wild Multiplier progression up to x20.

Demo player curtain

Specifications

Game TypeSlots
RTP96%
VolatilityHigh
Max Win10,000x
Grid5x4
Paylines12 fixed paylines
Min Bet$0.1
Max Bet$7500
Themes
Features

Ocean Catch Bonus Buy Slot Overview

A bright little fishing trip where the fish on the reels carry cash values and a Wild has to turn up to reel them in. That is the whole engine. Fish pay nothing by themselves, no lines, no scatter pays, they just float there with a number under them until a Wild lands and sweeps every fish value on screen into one payout. Evoplay has built this idea before. This is the version where it grew up.

Five reels, four rows, 12 fixed lines running left to right, 96.00% back and a 10,000x ceiling (Evoplay's EUR 750,000 headline over the 75.00 top stake). A few listings have it down as a 5x3 with 20 lines, which is a different game entirely. And the thing to know before anything else: the buy menu has nine buttons on it, and every one of them returns the same 96.00% as the base game.

Theme & Design

The waterline sits across the top of the display, so half the picture is a holiday postcard and half is the sea below it. Above: turquoise sky, cotton clouds, rust-red rock islands fringed with palms and pale sand, and a little red-hulled tug chugging across the middle with a lighthouse-striped funnel. Below: deep saturated blue, light shafts, bubbles drifting up past the reels, and faint dark fish shapes moving in the murk behind the grid. Symbols are the tackle set, a brass pocket compass on a chain, a red-and-white life ring, an orange buoyancy vest, a brown rubber boot, then A K Q J 10 in candy colours. The fish are chunky cartoon things in blue, green and orange with the value printed underneath in plain white, and the Tackle Box is a red toolbox with a small fish badge on the lid. There is no frame around the reels at all, symbols just hang in the water, which looks clean and leaves a lot of empty blue on either side at desktop width. It is a cheerful, slightly generic fishing art style, done properly rather than done cheaply.

Symbols & Paytable

SymbolPayout
Wild200x for fivejoint top payer; substitutes everything except Bonus and Tackle Box, and it is the collector in Fish and Collect
Top gear symbol1x / 10x / 20x / 200x for 2/3/4/5the only symbol that pays from two of a kind
Second tier, two symbols6x / 15x / 100x for 3/4/5 eachthe gear set is the compass, life ring, vest and boots
Third gear symbol3x / 6x / 30x for 3/4/5
Fourth gear symbol2x / 5x / 20x for 3/4/5
A, K, Q, J, 101x / 2.5x / 10x for 3/4/5 eachall five royals pay identically
Fishno line payoutcarries an instant value collected by a Wild; x1 to x7 in the main game, higher in the free spins locations
Bonusno cash payout3, 4 or 5 award 10, 12 or 15 free spins; main game only

Features & How They Work

Fish and Collect

At least one Wild and at least one Fish landing on the same spin sets it off. Every Wild on screen collects and sums the values of all the Fish showing, and that total lands on top of whatever the paylines paid that spin. Two Wilds means the fish total gets paid twice, independently. Main game fish run x1, x3, x5 and x7 of the total bet, so a busy screen in the base game is pleasant rather than life-changing, and the whole thing hinges on the Wild turning up at the same moment the fish do.

Dynamite

Any spin with a Wild on it can set off the dynamite, which blows 3 to 6 regular symbols off the reels and drops Fish in their place (never on top of existing Fish), then hands straight over to Fish and Collect. This is where the build pulls ahead of its older siblings on the same engine, where the equivalent only fired after a losing spin that had a Wild and no Fish. Here a spin that already paid can still get blown up and paid again. Dynamite never reveals the Gold Fish, so the big single value stays locked to natural landings.

Three locations, and the numbers behind them

Three Bonus symbols award 10 free spins, four give 12, five give 15, and before the round starts the player picks Bay, Lagoon or Ocean. Evoplay's own page says only that the Gold Fish 'reaches up to x100 depending on volatility' and leaves the rest blank, so here is what actually sits behind each door. Bay pays fish at x1, x3, x5 and x7 with a x25 Gold Fish. Lagoon runs x8, x11, x14 and x17 with a x50 Gold Fish. Ocean goes x15, x20, x25 and x30 with the x100 Gold Fish.

Look at how far apart those bands sit. They do not overlap anywhere. The Ocean's worst fish, x15, is worth more than double the Bay's best ordinary fish at x7, and the Bay's Gold Fish at x25 is worth less than one ordinary Ocean fish at the top of its range. These are not three moods of the same round, they are three different games with the same expected value, because the return is identical across all three at every spin count. The choice changes the shape of the round and nothing else, which is what a volatility selector is supposed to do and almost never does.

The Wild ladder, five levels deep

Wilds collected during free spins fill a meter, four per level, five levels total. The multiplier starts at x1 and steps to x2, x5, x7, x10 and x20, and every completed level also adds 8 more spins. That is up to 40 extra spins on top of the 10, 12 or 15 the trigger gave, so the longest possible round is 55 spins with every Wild carrying x20. Once level five is done, Wilds stop being collected. The multiplier applies to the Wild's own collected fish value and to any payline win it takes part in.

One rule to get right, because it goes the other way in several Evoplay games: multiple Wild multipliers on the same payline are added together, not multiplied. Two x10 Wilds on a line is x20, not x100. Worth knowing before anyone does the wrong arithmetic in their head mid-round.

Set against the older builds, this is a real step up. Mega Greatest Catch and Neon Capital run three levels of four Wilds at x2, x3 and x10, adding 10 spins each and capping at 30 extra. This one doubles the top multiplier, adds two rungs, and pushes the longest round from 50 spins to 55. Not a reskin.

Tackle Box

Reel five only, free spins only, and it always pays out with something: a multiplier boost of x3, x5, x10 or x20 added on top of the current Wild multipliers for that spin alone, or +2, +3, +5 or +8 spins. The detail nobody mentions is the smart one. If there are no Wilds anywhere on the reels, the Tackle Box can only reveal Extra Spins, because a multiplier boost with nothing to boost would be thrown away. Same instinct as the dynamite needing a Wild before it fires. Small thing, but a lot of games would happily hand over a dead x20 and let the player feel robbed.

Nine buy buttons, and none of them cost anything

Three spin counts across three locations gives nine bonus buy options: 10 spins at 88x, 12 at 118x, 15 at 175x, each available in Bay, Lagoon or Ocean. Evoplay publishes the fact that a buy exists and nothing else, not the prices, not the returns, not even that there are nine.

All nine return 96.00%, against a base game of 96.00%. Not a fifth of a point down, not two hundredths. Nothing. That is rare enough to be worth stating plainly, because across Evoplay's other buy titles the button usually costs something: Money Minter skims 0.08, Northern Temple 0.06, Neon Capital as much as 0.30, and Oath of Steel has a tier sitting a full 0.35 below its own base game. Here the price of skipping the wait is zero.

The per-spin price does climb, 8.80x, 9.83x then 11.67x per free spin, which is consistent rather than greedy: the ladder is cumulative, so a longer round is likelier to climb it and is worth more per spin. A flat return across all three says the pricing is tracking the value correctly. Practical version: there is no wrong button on that menu. Pick the round length and the water you want to sit in and the maths will not mind.

The main game also has a Double Chance ante at 1.50x stake, doubling the natural free spins chance with payouts still calculated on the original bet. No return figure is published for it anywhere and the game does not carry one. Worth being honest about that, since the same Evoplay ante design has measured a fraction below base on one title, a third of a point below on another, and a quarter of a point above base on a third. From the outside it is unknowable, so nobody should be quoting a number.

Screenshots

Ocean Catch Bonus Buy by Evoplay - Gameplay Screenshot
Ocean Catch Bonus Buy by Evoplay - Gameplay Screenshot

How Ocean Catch Bonus Buy Plays

The base game is a waiting room. Fish drift in with values printed on them and sit there paying nothing, and the whole screen is dead weight until a Wild shows up in the same spin, at which point everything on the reels cashes at once. That gap between seeing money and getting it is the tension the game runs on, and it does work, though it also means a lot of spins that look eventful pay nothing at all.

It does not help that half the reel set is interchangeable. Five royals paying the same trickle means most line wins land as noise, and the paytable only wakes up in its top two tiers. Fair to say the older games on this engine were worse about that, at least.

The free spins are where the three locations stop being a menu choice and start being a personality. Bay pays like a slow drip, small collects arriving often enough to keep the meter moving and the spin count topping up. Ocean does close to nothing for stretches, then drops a Wild into a screen of fat fish and the counter jumps in a way Bay physically cannot manage. Lagoon sits in between, which will probably suit most people and satisfy nobody in particular. The nice part is that the ladder rewards patience in every version of the round, since the extra spins from each level keep buying more chances to complete the next one, and a round that gets rolling genuinely resets its own clock.

The rough edge is the menu itself. Nine buttons, no on-screen guidance about what separates them, and the one fact that would settle it (they all return the same) is nowhere in the game. Most players will pick by price and never learn they were choosing a mood, not a deal.

Pros & Cons

Pros

  • All nine buy options return the same 96.00% as the base game, so the buy button costs nothing in return terms
  • Bay, Lagoon and Ocean are a true variance dial: identical expected value, wildly different round shapes
  • Five-level Wild ladder to x20 with 8 extra spins per level, a clear upgrade on the three-level version in the older games
  • Deeper paytable than its predecessors, with the second tier still paying 100x
  • Tackle Box refuses to hand out a multiplier boost when there are no Wilds to boost

Cons

  • Five of the ten regular symbols pay an identical 1x / 2.5x / 10x, so half the reel set is filler
  • The Bonus symbol pays no cash and appears in the main game only, so free spins cannot be retriggered
  • No published return for the Double Chance ante, and no way to work it out from outside the game
  • Nine buy options with zero guidance on screen is a lot to put in front of someone

Is Ocean Catch Bonus Buy Worth Playing?

7/10

The best version of an engine Evoplay has been reusing for a while. The fish sitting inert until a Wild arrives is a simple hook that still holds up, and the changes here (dynamite firing on any Wild spin instead of only after a losing one, five ladder levels instead of three, a paytable that does not fall off a cliff below the top symbol) add up to a properly built game rather than a coat of paint on the last one.

What lifts it above the family is the pricing. A buy menu where every option returns exactly what the base game returns is rare, and a volatility choice that changes only the shape of the round and not its value is rarer. Both of those are decisions made in the player's favour, and neither is advertised anywhere, which is a shame given how much better they make the game look.

The limits are real too. Half the symbols are interchangeable filler, the round cannot be retriggered by Bonus symbols, and the ante's return stays a black box. High volatility means the Ocean rounds in particular will go cold for long stretches before anything happens. Still, at a flat 96.00% however you enter it, the entry price is honest in a way most buy-bonus slots are not.

Frequently Asked Questions

What is the maximum win in Ocean Catch Bonus Buy?

10,000x the total bet, which matches Evoplay's EUR 750,000 headline figure at the 75.00 maximum stake. Reaching it needs a long free spins round in the Ocean location with the Wild multiplier well up the ladder.

How do you trigger the free spins?

Three, four or five Bonus symbols anywhere on the reels award 10, 12 or 15 free spins. The Bonus symbol only appears in the main game, so the round cannot be retriggered once it starts. The only extensions come from completing ladder levels (8 spins each) and from the Tackle Box (+2 to +8).

What is the RTP?

96.00%. A couple of listings quote 95.99%, but the figure in the game and on Evoplay's own page is 96.00%, and every one of the nine buy options returns the same 96.00% too.

Which bonus buy option is the best value?

None of them, in the sense that none is better or worse. All nine return 96.00%, so 10 spins at 88x, 12 at 118x and 15 at 175x are equivalent in expected value, in any of the three locations. Pick Bay for frequent small collects, Ocean for rare large ones.

Are multiple Wild multipliers multiplied together?

No, they are added. Two x10 Wilds on the same payline give x20, not x100. The multiplier applies to both the Wild's collected fish value and any line win it forms part of.

Can you play Ocean Catch Bonus Buy for free, and is there an age limit?

The demo runs on play credits with no deposit and no registration. Real-money play is restricted to players aged 18 or over (21 in some jurisdictions), and a bonus buy costing up to 175x the stake burns through a balance quickly, so set a limit before using it.
Arina

Reviewed by Arina, PR & Content Manager

PR & Content Manager at SlotsReach

Published 2 Aug 2026 · Updated 2 Aug 2026