by EndorphinaReleased Oct 20, 2014
Gothic 2014 slot with 10 Free Games (3x multiplier), a pick-until-bust Necropolis bonus, and Bonus Pop buy feature. Max win 2,500x. First in a two-game series.

Game Type
RTP
96.07%
Volatility
Low
Max Win
2,500x
Grid
5x3
Reels
5
Rows
3
Paylines
25 Adjustable Paylines
Min Bet
$0.25
Max Bet
$200

A 2014 release that still holds up visually. The five-reel grid sits inside a skull-lined cathedral - arched stone windows, red velvet curtains, robed figures lurking in the shadows. Symbols are painted portraits: Count Dracula in his tuxedo, three female vampires in ornate oval frames, plus the thematic filler items that fit the universe - a silver revolver, a leather-bound bible with rosary, a glowing vial of holy water. Photorealistic for the era, and it works.
25 adjustable paylines on a 5x3 grid. The vampire bat is the Wild, substituting for everything except the Scatter and Bonus symbols. Wins pay left to right on active lines.
Three or more Scatter symbols - the vampire couple mid-bite - trigger 10 Free Games with a 3x multiplier on every win. Simple setup, but the multiplier shifts what the math can produce. The Scatter also pays independently: five of them deliver 100x total bet before the spins even start. Four pays 20x, three pays 5x. Free Games retrigger when three more Scatters land during the feature - always 10 additional spins, always at 3x.
The Bonus Pop button buys direct entry into the Free Games without waiting for organic Scatters. At the minimum €0.25 stake, it costs €7.50 - 30x the total bet. Endorphina marks the feature as jurisdiction-dependent, so it won't appear in every market.
Three or more Bonus symbols (the golden chalice) on an active payline starting from reel one send players to the Necropolis Bonus. A graveyard scene. Pick graves one at a time. Each reveals a cash prize or a game-over. The round ends the moment an empty grave gets selected - no fixed number of picks, it runs until bust. It's possible to exit on the very first selection with nothing. It's also possible to chain several prizes before the exit arrives. The variance inside this feature is genuine.
Endorphina rates this as low volatility. A handful of independent review sites disagree, calling it medium; one rates it high. With a 2,500x theoretical max win and a 3x free spins multiplier, "low" feels optimistic. True low-volatility slots rarely crack 1,000x. The 96.07% RTP is solid, and the adjustable paylines add flexibility - drop below 25 active lines and the hit frequency changes, though so does the cost per spin. Players expecting classic low-vol behavior may find the swings less predictable than the label suggests.
After any win, Endorphina's standard card gamble activates. Beat the dealer's face-up card with a hidden card of your own, and the win doubles - up to 10 consecutive attempts. The RTP on this feature sits around 84%, well below the base game's 96.07%. Using it consistently pulls session returns toward that lower figure. It's there, but the numbers don't favor it.
The Vampires II arrived in December 2022 - eight years later. Endorphina rebuilt rather than expanded. The sequel runs 10 fixed paylines (down from 25 adjustable), pushes official volatility to High, and cuts the max win from 2,500x to 500x. The Free Games became more layered - six spins with modifier selection from the Necropolis before play begins, choosing from sticky wilds, moving wilds, extra spins, and multiplier combinations - but the raw ceiling dropped by 80%. The original delivers a wider potential through a simpler structure. The sequel offers more mechanics with a lower top end. They're genuinely different games wearing the same theme.