by EndorphinaReleased Nov 18, 2024
Dice-styled reskin of The Vampires II with the Necropolis grave-picking bonus, HOT MODE X2 doubling rewards, and sticky/moving wilds across 10 paylines.

Game Type
RTP
96.06%
Volatility
High
Max Win
5,000x
Grid
5x3
Paylines
10 Fixed Paylines
Min Bet
$0.1
Max Bet
$100

Endorphina's original The Vampires launched back in 2014. Players waited eight years for The Vampires II, and now the dice variant rounds out a trilogy that's quietly become the studio's longest-running series. If you played the 2022 sequel, you already know every mechanic here. The Vampires II Dice wraps identical gameplay in a silver-dice aesthetic - same 5x3 grid, same 10 fixed paylines, same Necropolis bonus at the core.
Three or more scatters on the reels open the Necropolis. Ancient headstones line the screen, and each one hides a different reward. You're picking between extra free games (1, 2, or 4 additional spins), extra wild symbols, stacked symbols, sticky wilds locked to reels 2 through 4, moving wilds that shift position each spin, and x1 or x2 multipliers. Six free games form the base award, but the grave picks push that number higher.
The variety sets Necropolis apart from standard pick bonuses. You're not just choosing "more spins" or "bigger multiplier" - the reward pool mixes fundamentally different modifiers. One round might load the reels with sticky wilds. The next stacks multipliers instead. That unpredictability gives the bonus a different shape each time it fires.
Daytime hits the Necropolis and everything doubles. HOT MODE X2 awards twice the number of bonuses from each grave, turning an already loaded pick-bonus into something substantially more generous. It's a second trigger layer sitting on top of the base mechanic - you want scatters, but you want them during HOT MODE even more.
Endorphina's dice variants follow a predictable pattern. Same engine, same paytable logic, different symbol art. The Vampires II Dice doesn't add mechanics or alter the bonus structure. Silver dice replace some of the original gothic symbols, but the Wild still substitutes for everything except the scatter, wins still pay left to right, and the card-pick gamble still offers doubling up to 10x.
For players who already own sessions on The Vampires II, the dice version is cosmetic. For newcomers, it's a perfectly fine entry point - the Necropolis bonus is a strong pick-game design for Endorphina, and the 5,000x ceiling gives it enough headroom for a 10-payline slot. Bonus Pop lets operators offer instant access to the free games round, though availability depends on the casino.
The original Vampires held up for nearly a decade before Endorphina revisited it. The Vampires II earned a 4.3 out of 5 from player ratings. This dice edition adds no new mechanics - it exists for operators who want the same game with different visual packaging.
Game data verified by Spinoxy Media Ltd editorial team. RTP and specifications sourced from official provider documentation.