by Hacksaw GamingReleased Aug 25, 2022
Two-phase Borrowed Time bonus splits free spins into collect and payout rounds. Pocket watch wilds carry 2x-12x multipliers, synced by the Sync symbol.

Game Type
RTP
96.19%
Volatility
High
Max Win
10,000x
Grid
5x4
Paylines
10 Fixed Paylines
Min Bet
$0.1
Max Bet
$100

Time Spinners runs on a 5x4 grid with just 10 paylines, which is tight for a 2022 release. The paytable matches that modest framework: low symbols pay 0.1x to 2x for five of a kind, while the top symbol reaches 20x. These numbers alone won't generate excitement. The game's math lives in its wild multiplier system and the two-phase bonus.
Pocket Watch symbols act as wilds that reveal a multiplier between 2x and 12x when they complete a winning line. Multiple watches on the same payline add their values together before applying. Up to 10 watches fit in the base game, 15 during the bonus. The Sync symbol is the big swing: when it lands, every watch on the grid matches the highest multiplier present. Three watches at 3x, 5x, and 12x all become 12x after a Sync. That's the mechanic the whole game orbits around.
Three ghost symbols trigger the Borrowed Time bonus, which splits into two distinct rounds. The collect phase starts with 3 free spins. Only special symbols appear on the reels: Pocket Watches, Sync symbols, Echo cubes, and blank fillers. Every watch that lands is sticky and stays for the rest of the bonus. Each time a new special symbol activates, the spin counter resets to 3.
Echo symbols add their value (+1x to +10x) to all adjacent watch multipliers. Epic Echoes are rarer and multiply adjacent values instead (x2 to x5). In practice, Epic Echoes almost never show up. Standard Echoes appear more often but their impact depends on having watches already positioned nearby.
After three consecutive spins without a new special symbol landing, the collect phase ends. The number of refill events you scored determines how many extra payout spins you get.
Only regular paytable symbols appear now, but all those sticky watches from the collect phase remain on the grid as wilds with their accumulated multipliers. The payout phase awards a minimum of 3 free spins plus one for each refill event from the collect phase. This is where the game pays - watch-boosted paylines hitting against a grid loaded with sticky multiplier wilds.
A good collect phase builds 6-8 watches with synced multipliers of 8x or higher across the grid. A weak one leaves two scattered watches at low values with barely any extra spins. The variance between the two outcomes is stark.
The steampunk time-travel aesthetic works well. Stone dungeon walls, chains, gears, and glowing pocket watches create a moody backdrop. But the game feels restrained for Hacksaw. Ten paylines limit base game action. The FeatureSpins ante bet (3x bonus trigger probability) partially addresses how sparse the base game feels, and the buy bonus offers direct access. Still, the gap between base game and bonus is wide - outside of Borrowed Time, the game runs dry.
Game data verified by Spinoxy Media Ltd editorial team. RTP and specifications sourced from official provider documentation.