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100 Zombies Dice Slot Review

by EndorphinaReleased Nov 9, 2022

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100 Zombies Dice is a post-apocalyptic 5x4 slot from Endorphina across 100 lines, rendered in colourful dice, where three biohazard scatters open 10 free games with stacked wilds filling reels toward a 10,000x ceiling.

Demo player curtain

Specifications

Game TypeSlots
RTP96.03%
VolatilityHigh
Max Win10,000x
Grid5x4
Paylines100 paylines
Min Bet$1
Themes
Features

100 Zombies Dice Slot Overview

A zombie outbreak wrecked the city, and somewhere in the rubble Endorphina decided the small symbols should be dice. 100 Zombies Dice is a reskin of its own 100 Zombies, and nothing under the paint has moved: 5 reels, 4 rows, 100 selectable lines, and wilds that land in stacks.

Those stacks are the game. The wild covers everything except the biohazard scatter and arrives as a block that can swallow most of a reel, in normal play as much as in the bonus. Three scatters, which only turn up on reels 2, 3 and 4, hand over 10 free games where the same stacks keep coming, and three more retrigger the round.

The rest is bolt-on. A Bonus Pop button to buy the free games, a card gamble for pushing a small win, and a set of mystery progressives your casino may well have switched off. RTP is 96.03%, and the 10,000x ceiling is a lot more dramatic than the feature list behind it.

Theme & Design

The city behind the reels is drowning in toxic green light, ruined towers smoking under a bruised purple sky and reflecting in black water. The grid sits inside a bolted metal frame streaked with rust and blood spatter, yellow-and-black hazard tape running down every reel divider. It looks good. Endorphina has always been strong at this grimy post-apocalyptic comic-book art.

The characters carry it: a blonde survivor in a leather jacket, an old man in a hat cradling a shotgun, a grinning bruiser with a club over his shoulder, a zombie nurse brandishing a syringe, and a glowing-eyed zombie cop still in uniform. Each shares a tile with a large Chinese numeral, which is where the dice idea starts to wobble. The low symbols are scuffed concrete cubes with coloured pips in blue, orange, yellow, purple and green, and they are fine, but the wild drops the dice conceit entirely: a rusted gold plate with WILD scrawled across it in dripping red. Two different games are wearing the same skin.

Symbols & Paytable

SymbolPayout
WILD (rusted gold plate)10x the base bet for five of a kindSubstitutes for every symbol except the Scatter and lands in stacks in both the base game and the free games
SCATTER (green biohazard disc)scatter wins are added to line wins; values shown in-game at the selected betAppears on reels 2, 3 and 4 only, pays from any position, and three of them award 10 free games
Club-wielding survivor (red tile)6x the base bet for five of a kindShares top billing with the green zombie
Green zombie (blue tile)6x the base bet for five of a kindThe other half of the top pair
Blonde survivor, shotgun veteran, zombie nurse, zombie copmid-tier character pays, values shown in-game at the selected betEndorphina renders these amounts live rather than publishing fixed figures
Coloured dice (blue, pink, orange, green, purple)the smallest pays on the reels, values shown in-game at the selected betThe dice reskin replaces the standard low symbols in 100 Zombies

Features & How They Work

Stacked Wilds

The wild substitutes for every symbol except the scatter, and it rarely lands alone. It comes as a stack, and where the reel stops decides whether you get a full column or two thirds of one. Three reels of wild at once looks like a jackpot moment and frequently is not: spread across 100 lines on a 5x4 grid, a board like that can settle for under 4x the stake if the symbols behind it are dice. The stacks behave identically in the base game and the free games.

Free Games

Three biohazard scatters award 10 free games. They land only on reels 2, 3 and 4, so the trigger needs one on each of the three middle reels rather than any three positions on the grid. Scatter wins are added to line wins whenever they show up. The round runs at the same bet and the same lines, stacked wilds included, and three more scatters retrigger it. No multiplier, no upgraded reel set, no extra spins beyond the retrigger.

Bonus Pop

The buy button sits bottom left at 28x the total bet, so a 1 unit spin costs 28 to skip ahead. What it delivers is a scripted base spin that drops three scatters, then the same 10 free games anyone can trigger naturally. Nothing is enhanced for the money. Bonus Pop winnings also cannot be sent to the gamble, and plenty of operators do not carry the button at all.

Risk Game

After a win, four face-down cards appear and you pick one against the dealer. Beat the dealer to double, match it for a draw, lose it and the win is gone, up to 10 attempts in a row. The joker beats everything and the dealer never draws one, which sounds generous until the average return on the ladder lands around 84%, well under the slot itself. Autoplay disables it, and jackpot or Bonus Pop wins are locked out.

Progressive Mystery Jackpots

Three network progressives sit above the game: Grand, Major and Minor. They are drawn at random with no player input, higher bets improve the odds, and the bet has to fall inside an allowed range to qualify at all. Whether they exist depends on the casino, and a lot of them run the game with the progressives turned off.

Screenshots

100 Zombies Dice gameplay showing 5x4 dice reels with survivors, zombies and a biohazard Scatter over a ruined green city
100 Zombies Dice gameplay showing 5x4 dice reels with survivors, zombies and a biohazard Scatter over a ruined green city

How 100 Zombies Dice Plays

Sessions move fast and flat. A hundred lines across four rows means something pays on a lot of spins, usually a fraction of the stake back, so the balance drifts down in small steps rather than falling off a cliff. Then a wild stack lands and the meter jumps. That is the rhythm, and it repeats.

The tension sits in an odd place. Because the bonus never escalates, the biggest swings tend to arrive in normal play, and a lucky pair of wild reels there can beat an entire free games round. So the gamble ladder ends up carrying more weight than it should: a 5 unit win that would be forgettable in most games is the one you sit and double, then double again. For my money that is the most interesting thing happening on the board, which says plenty about the rest of it.

Turbo helps. At normal speed the reels take their time, and the between-spin animations wear thin somewhere around spin two hundred.

Pros & Cons

Pros

  • Wild stacks appear in the base game, not hoarded for the bonus
  • Scatter wins are added to line wins rather than replacing them
  • The gamble runs up to 10 doubles in a row, joker included
  • Grimy, characterful artwork and genuinely good symbol design

Cons

  • 10 free games with no multiplier and no upgrade at all
  • The dice angle is paint over 100 Zombies, nothing more
  • Bonus Pop at 28x the bet is steep for an unenhanced round
  • Progressive jackpots are switched off at many casinos

Is 100 Zombies Dice Worth Playing?

5/10

Take the dice off and this is 100 Zombies, a 2020 slot with one mechanic and a great deal of atmosphere. The art carries it further than the maths deserves. And the free games are the weakest part of it, which is an odd thing to say about a game whose only bonus is free games.

That 10,000x on paper needs wild reels stacking in exactly the right columns, and 96.03% does not buy much cover while you wait for them. Where it works is a short, cheap, good-looking sitting with a gamble ladder attached. Where it does not is anything longer than that.

Frequently Asked Questions

What is the maximum win in 100 Zombies Dice?

The ceiling is 10,000x the bet. Getting there needs several reels of stacked wilds landing together across the top-paying characters, so treat it as a theoretical cap rather than a target.

How do you trigger the free games?

Land three biohazard scatters on reels 2, 3 and 4 for 10 free games with stacked wilds. Three more scatters during the round retrigger it at the same bet and lines.

What is the RTP and volatility of 100 Zombies Dice?

RTP is 96.03% and volatility is high. The steady drip of small line hits across 100 lines can disguise that for a while, but the swings are real once the wild stacks stop showing up.

Can you buy the bonus in 100 Zombies Dice?

Yes, where the operator allows it. The Bonus Pop button costs 28x the total bet and gives the standard 10 free games with no enhancement, and those winnings cannot be put through the gamble.

Is 100 Zombies Dice suitable for under-18s?

No. It is a real-money gambling game limited to players of legal age, 18 or over in most markets. Demo play is for entertainment only, and real stakes should stay inside what you can afford to lose.
Arina

Reviewed by Arina, PR & Content Manager

PR & Content Manager at SlotsReach

Published 31 Jul 2026 · Updated 31 Jul 2026