by Pragmatic PlayReleased Dec 8, 2025
The highest max win in the Big Bass series. Fisherman Wilds collect fish money values up to 1,000x per symbol, with a 4-level progressive system pushing the money multiplier to 10x. 25,000x cap.

Game Type
RTP
96.52%
RTP Range
94.53 / 95.51 / 96.51 / 96.52 / 96.53
Volatility
High
Max Win
25,000x
Grid
5x3
Reels
5
Rows
3
Paylines
10 Fixed Paylines
Min Bet
$0.1
Max Bet
$250

Big Bass Splash 1000 takes the collect-and-level-up formula from Big Bass Splash and pushes the numbers. Money symbols now reach 1,000x total bet per fish. The max win jumps from 5,000x to 25,000x. The four-level progressive free spins system stays identical in structure, but those bigger fish values mean each level hits harder.
Released December 2025, this is Pragmatic Play's highest-ceiling Big Bass game. The original Splash came out in June 2022 and quickly became the most feature-rich entry in the series. Adding the 1000 multiplier tier gives it the kind of peak potential that the streaming community gravitates toward.
Fish symbols carry random money values every spin - 2x, 5x, 10x, 15x, 20x, 25x, 50x, 100x, or 1,000x your total bet. In the base game, those values are just decoration. They only matter during free spins, where every Fisherman Wild that lands scoops up all fish money on screen.
That's the core loop. Fish appear with values. Fisherman appears and collects them all. The money goes straight to your win total. No fish on screen when the fisherman shows up? No collection. No fisherman when the fish are there? Values disappear on the next spin.
Free spins start at Level 1 with a 1x collection multiplier. Every fourth Fisherman Wild collected advances you one level and adds 10 more free spins. Level 2 doubles the collection values. Level 3 triples them. Level 4 applies a 10x multiplier to everything the fisherman picks up.
At Level 4, a single spin with a 1,000x fish and a fisherman pays 10,000x total bet from that one symbol alone. Stack multiple fish across the reels and you can see how the 25,000x cap comes into play. Getting to Level 4 requires 16 Fisherman Wilds total across the entire round, which is genuinely rare - but the game provides help.
Three rescue features activate during free spins when the collect mechanic almost works but doesn't quite connect. Fisherman on screen with no fish? Dynamite blasts fish onto random positions. Fish on screen with no fisherman? A hook pulls a reel up to reveal one. Fisherman but still no fish? The bazooka replaces everything except fishermen with new symbols.
These aren't guaranteed. They trigger randomly. But they happen often enough that dead spins in the bonus round feel less punishing than they would otherwise. The "More Dynamites, Hooks and Bazookas" modifier, selected before the round starts, increases these chances further.
Before free spins begin, up to five modifiers get randomly assigned. More Fish loads extra money symbols onto the reels. More Fisherman adds Wilds. Start from Level 2 skips the first progression tier entirely. +2 Spins adds two extra free spins to the initial award and every retrigger. You can get zero modifiers or all five - it's random, and there's no way to influence it.
Two buy-in options: 100x for regular free spins, or 450x for Super Free Spins where the chance of landing 1,000x fish values increases significantly. The Ante Bet doubles your wager and increases scatter frequency, but cuts the max win in half to 12,500x and disables the buy feature.
The 450x Super buy is the expensive path to the game's true potential. At Level 4 with the increased 1,000x fish rate from Super Free Spins, the math gets serious fast. Whether the 4.5x premium over the regular buy is worth it depends on how aggressively you want to chase the ceiling.