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Coin Win 2: Hold The Spin Slot Review

by GamzixReleased Nov 19, 2025

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Classic fruit slot sequel with a 3-5-3 asymmetric grid and 4 Royal Coin types on the center reel. Doubler, Booster, and Super Royal transform the Hold the Spin bonus into layered collect chains.

Demo player curtain

Specifications

Game TypeSlots
RTP96%
VolatilityMedium
Max Win5,000x
Grid3-5-3
Paylines45 ways
Min Bet$0.1
Max Bet$100
Themes
Features

Coin Win 2: Hold The Spin Slot Overview

Gamzix took a classic fruit machine and bolted a coin-collecting engine onto the middle reel. That centre reel runs five rows tall against three on either side, so the grid steps up in the middle like a podium. Forty-five ways thread through it. Cherries, plums, lemons and grapes pay the way they have paid in a thousand other slots, and that half of the game is deliberately plain.

The sequel earns its number with the Royal Coins. Four types, all restricted to that tall centre column, each sweeping coin values off the outer reels a different way. One collects. One doubles what it collects. One stamps a flat value onto every coin it touches. The fourth swallows the other three whole.

Everything worth waiting for sits inside the respin round. The fruit is the queue you stand in to get there.

Theme & Design

Deep navy starfield behind the reels, pink and cyan sparks scattered across it, a shooting star cutting the top corner. Each of the three reels sits in its own ornate gold frame, and little stacks of gold coins are piled along the top edges of the outer two. The fruit is thick and glossy: halved lemons showing the pulp, a watermelon wedge propped against a green apple, cherries still on the stem. Bells and stars sit above the fruit in the pecking order. The 777 Wild burns red and orange, the only symbol on these reels with any heat in it, and the Royal Coins are gold discs stamped with a lightning bolt, a red crown and a ship's wheel. Down the left edge four meters stack in red, purple, green and blue, lit the whole time so you never forget they are there. It looks expensive. It also has no theme past fruit and money, which is worth saying plainly.

Symbols & Paytable

SymbolPayout
777 Wildsubstitutes every symbol except Coins, Royal Coins and Jackpot Coinslands across all three reels
Coin1x to 15x bet, printed on the coin facepays nothing on its own, it waits to be collected by a Royal Coin
Jackpot Coin25x / 50x / 150x / 1,000x for Mini / Minor / Major / Grandat a 0.10 stake those read 2.50, 5.00, 15.00 and 100.00
Starstop regular symbolper-symbol multipliers are not published for this title, so the regular symbols are ranked by standing rather than exact value
Bellssecond regular tier
Cherries, Grapes, Watermelonmid fruit tier
Plums, Oranges, Lemonslowest fruit tier

Features & How They Work

Forty-Five Ways On a Stepped Grid

Three reels, but not three of the same height. The outer two show three symbols each and the centre shows five, which multiplies out to 45 ways, paying left to right from reel one. The 777 Wild substitutes for every fruit, bell and star, and it leaves the Coins, Royal Coins and Jackpot Coins alone, so it never gets in the way of the collect mechanic. Fruit pays are small by design.

Hold the Spin

Land at least one Coin on each of the three reels in the same spin and the bonus opens. Fruit disappears for the duration. From there only Coins, Jackpot Coins and Royal Coins drop in, the respin counter sits at three, and every fresh Coin that lands sets it back to three. Coins carry values between 1x and 15x the bet and simply sit where they land until something collects them.

The Four Royal Coins

These are the reason the sequel exists, and all four are locked to the tall centre reel. Royal Collect gathers every Coin value showing on reels one and three and pays them out. Royal Doubler runs the same sweep but pays each value at 2x. Royal Booster adds a flat 3x bet to every Coin it touches before collecting. Super Royal shows up only inside the bonus and takes everything on the grid, other Royal Coins included. Once any of them fires it locks in place, and the coins it collected clear off the reels so those positions can fill again on the next respin. That clearing rule matters more than it sounds: a Super Royal arriving late, on top of a grid that has had time to fill, is a completely different prize from the same coin landing on respin one.

Heap of Coins

A base-game escape hatch. When any Coin, Jackpot Coin or Royal Coin lands outside the bonus, Heap of Coins fires at random and drops enough extra coins onto the reels to force the trigger. Without it, the wait for three natural coins would be a grind.

Four Jackpot Tiers

Jackpot Coins land during the bonus and reveal one of four fixed jackpot tiers: Mini at 25x, Minor at 50x, Major at 150x and Grand at 1,000x the bet. They are collected by the Royal Coins like any other value on the grid. Keep the Grand in proportion though, because 1,000x is a fifth of what this game tops out at.

Screenshots

Coin Win 2: Hold The Spin gameplay screenshot
Coin Win 2: Hold The Spin gameplay screenshot

How Coin Win 2: Hold The Spin Plays

Medium volatility and a 96% return mean roughly what you would guess. The balance does not bleed out fast and it does not spike, so sessions settle into a long flat stretch of small fruit pays while you wait for three coins to line up. That wait is the tension, and Heap of Coins interrupts it often enough that the game rarely feels stuck.

The bonus is where the shape changes, and no two rounds play alike. That is the smartest part of the design. A round with a couple of Boosters is steady accumulation, low drama, decent return. A round that opens with a Doubler and then goes quiet feels like a wasted trigger, which is its own specific kind of annoying. The Super Royal is the one you actually want, and knowing it is somewhere in that centre reel is a better hook than anything the base game manages.

The flip side is that one reel controls the whole round. Coins can stack up on either side for several respins with nothing arriving to sweep them, and a bonus that expires that way stings more than a plain losing spin ever does.

Pros & Cons

Pros

  • Four separate collect types give the bonus proper variation instead of one repeated sweep
  • The stepped 3-5-3 layout with 45 ways looks and reads differently from the usual grid
  • Jackpots are collected inside the bonus rather than parked in a separate wheel round
  • Heap of Coins keeps the base game from turning into a pure waiting room

Cons

  • The base game is filler, and the fruit pays barely register
  • 5,000x is a modest ceiling for a hold-and-win title released in late 2025
  • Royal Coins land on the centre reel only, so a bonus can stall with coins nobody collects
  • No theme beyond coins and cherries once the grid shape stops being novel

Is Coin Win 2: Hold The Spin Worth Playing?

6/10

The Royal Coins justify a second Coin Win. Four collect types on one reel give the bonus a range that most fruit-flavoured hold-and-win slots never attempt, and the stepped grid at least looks different from the standard block of squares. Gamzix has run this engine through plenty of skins by now, and this is the version where the collect side got the most attention.

The limits are easy to name. That 5,000x ceiling will probably feel thin to anyone coming off the bigger hold-and-win releases, the presentation stops at gold and glossy fruit, and the entire round depends on one reel cooperating. Play it for the collect loop. There is not a great deal else here, and the game is fairly honest about that.

Frequently Asked Questions

What is the maximum win in Coin Win 2: Hold The Spin?

5,000x the bet. That figure comes out of the bonus round, since base-game fruit combinations get nowhere close to it.

How do you trigger the Hold the Spin bonus?

Land at least one Coin on each of the three reels in a single spin. Heap of Coins also fires at random in the base game and adds enough coins to force the trigger.

What are the jackpot values in Coin Win 2?

Four fixed tiers, paid as bet multipliers: Mini 25x, Minor 50x, Major 150x and Grand 1,000x. Jackpot Coins land during the bonus and are collected like any other coin value.

Can you buy the bonus in Coin Win 2: Hold The Spin?

A feature-buy basket sits in the bottom-left corner of the interface, but not every casino switches it on. Where it is missing, the bonus only arrives from three Coins landing naturally or from Heap of Coins.

Is Coin Win 2: Hold The Spin suitable for players under 18?

No. Real-money play is restricted to 18+, or the legal age wherever you happen to live. The demo exists so you can see the bonus without staking anything, and it is worth setting a budget before switching to cash play.
Arina

Reviewed by Arina, PR & Content Manager

PR & Content Manager at SlotsReach

Published 6 Aug 2026 · Updated 6 Aug 2026