Scarab Rising Megaways Slot Review
by Blueprint GamingReleased Nov 26, 2025
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Blueprint's Egyptian Megaways pairs Cash Collect with a persistent 7-step Feature Trail unlocking Hold & Win, multipliers, a Fortune Wheel and a Scarab Blitz Super Spin choice. Four Cashpot tiers up to 2,500x bet, 10,000x max win.

Specifications
| Game Type | Slots |
|---|---|
| RTP | 92% |
| Volatility | Medium |
| Max Win | 10,000x |
| Grid | 6x2-5 |
| Paylines | Up to 15,625 Megaways |
| Min Bet | $0.1 |
| Max Bet | $25 |
Scarab Rising Megaways Slot Overview
Scarab Rising Megaways hands over a stripped-down game on spin one and unlocks the rest of itself as you play. The setting is standard Egyptian stuff, pyramids and Cleopatra and a gold scarab. The structure is where the thought went.
Cash Prize discs land across six reels, a Collect symbol on reel 6 sweeps them up, and every sweep moves a papyrus trail above the grid one notch further. Six unlocks sit along that trail, at 2, 5, 8, 12, 17 and 20 collects, and each one changes how the sweeping works. The counter carries between sessions instead of resetting, so the game loaded on day three is not the game loaded on day one. Discs run 0.5x to 15x the bet, four fixed pots line the left edge at 20x, 50x, 200x and 2,500x, and the ceiling is 10,000x.
Theme & Design
A sunlit temple portico frames the whole thing. Sandstone columns either side, carved hieroglyph panels, a hazy horizon of pyramids and palms behind, and a palm frond leaning in silhouette into the right of the picture. The reels sit on near-black tiles inside a heavy gold border, a rolled papyrus scroll unfurls across the top carrying the trail icons, and the four jackpot banners stack down the left in red, blue, green and gold.
Symbols pair colour-coded carved royals (a green 10, a blue 9, a magenta Q) with a gold-and-blue Anubis statuette, an emerald-inlaid ankh, an iridescent scarab, the Tutankhamun mask and Cleopatra on a violet panel. Cash Prize discs are gold Eye of Horus medallions with the value on a small blue plate beneath. All of it is rendered cleanly and none of it has an idea in it. The look is not old so much as anonymous, and the layout is asking a lot of the eye at once, with a jackpot ladder, a trail scroll and a ways counter all competing around the edges of the reels.
Symbols & Paytable
| Symbol | Payout |
|---|---|
| Cleopatra | 0.5x / 1x / 2x / 2.5x / 5x for 2/3/4/5/6top symbol, pays from two of a kind |
| Tutankhamun Mask / Scarab | 0.4x / 0.8x / 1.5x / 2x / 2.5x for 2/3/4/5/6 |
| Anubis Statuette / Ankh | 0.2x / 0.6x / 1.2x / 1.5x / 2x for 2/3/4/5/6 |
| A / K | 0.5x / 1x / 1.2x / 1.5x for 3/4/5/6 |
| Q / J | 0.5x / 0.8x / 1x / 1.2x for 3/4/5/6 |
| 10 / 9 | 0.4x / 0.6x / 0.8x / 1x for 3/4/5/6 |
| Wild cartouche | substitutes for all paying symbolsreels 2 to 6 only, never reel 1, and it will not replace Bonus, Collect, Cash Prize or Fortune Chest |
| Pyramid Bonus Scatter | 10 Scarab Spins for 3, plus 20x / 100x / 500x the stake for 4/5/6lands on every reel |
| Cash Prize disc | 0.5x to 15x the bet15 possible values, and none of them pay without a Collect in view |
| Collect symbol | no payout of its ownexpands to fill its reel and sweeps every Cash Prize on screen; starts active on reel 6 alone |
| Cashpots | 20x / 50x / 200x / 2,500xMini, Minor, Major, Mega, reaching a player as Cash Prize values rather than a separate draw |
| Fortune Chest | awards a Fortune Wheel spinonly exists once the trail passes 17 collects |
Features & How They Work
Collect Feature
Cash Prize discs carry a value between 0.5x and 15x the bet and on their own they are worth nothing. Payment happens only when a Collect symbol lands on reel 6 in the same view. It then expands to cover the reel and pays out every disc on screen as a single sum. That is the whole engine. The four fixed pots arrive by the same route, showing up as disc values, so even a 2,500x Mega needs a Collect landing beside it to become money.
Feature Trail
Every Collect that lands nudges the papyrus trail one step. Two collects put Collect symbols on reel 1 as well as reel 6. Five brings Streak Collect, which locks the discs in place and respins the rest of the grid until nothing new lands. Eight boosts disc values before they are counted. Twelve counts each disc more than once. Seventeen adds the Fortune Chest, which pays a wheel spin when it gets swept up. Twenty opens the Scarab Blitz Super Spin as a permanent second bonus option. Passed stops stay passed, and the count survives closing the game down.
Scarab Riches Modifiers
Four random modifiers can fire on any base spin, which is deeper than Blueprint usually go. Tomb Treasures turns whole reels into stacks of Cash Prize discs. Bonus Boost drops extra Pyramid scatters onto the grid. Egyptian Gold lands scarabs that upgrade random positions into either Cleopatra or Wilds. Ra's Reset clears the reels and drops in a guaranteed winning combination. Tomb Treasures is the one that changes a spin, since a screen packed with discs is one Collect away from being a payout.
Scarab Spins
Three Pyramid scatters award 10 spins, four add 20x the stake, five add 100x, six add 500x. Everything unlocked on the trail stays switched on inside the round, and a second counter runs alongside: three Collects during the bonus add 5 spins and an x2 multiplier on collected values, six make it x3, nine x5, twelve x10. Twelve separate Collect landings inside one round is not where most bonuses finish, so the x10 rung is more of a horizon than a target.
Scarab Blitz Super Spin
Past twenty collects a triggered bonus becomes a choice: the standard 10 spins, or one Super Spin on reels stripped back to nothing but Cash Prize discs and a special Collect that is guaranteed to land on reel 1 or reel 6. Gather 13 discs on that spin and it retriggers, 14 on the second spin, 15 on every spin after. Each retrigger brings Pick A Key, worth one more spin and a multiplier up to x10. That climbing threshold is a smart piece of balancing, because the run gets harder to sustain at exactly the point it starts paying properly.
Screenshots

How Scarab Rising Megaways Plays
The Megaways part is close to decoration. Cleopatra pays 5x the bet for six of a kind, the top result on the board, and 15,625 ways is modest by Megaways standards because reels cap at five symbols rather than seven. Reel wins keep a balance ticking over. That is the extent of what they do.
What holds attention is reel 6. Discs land often, frequently three or four of them carrying decent value (6.00 and 4.00 on a 1.00 stake is nothing unusual), and with no Collect in view they slide away unpaid. Early on this repeats and repeats, which is either an itch or an irritation depending on temperament. Once the first couple of trail stops are behind you the rhythm shifts hard, sweeps come often enough that the game feels like a game rather than a waiting room, and the medium volatility label starts to make sense. Reaching that point takes longer than most players will be willing to give it.
Pros & Cons
Pros
- Trail progress is saved between sessions, so the time put in actually sticks
- Six unlocks that each change how the collect mechanic behaves, not just how much it pays
- Four base-game modifiers, more than Blueprint normally build in
- Climbing Scarab Blitz retrigger thresholds keep the bonus from compounding too easily
Cons
- Before the trail opens up there is almost nothing happening in the base game
- Art and symbols are competent and completely off the shelf
- No buy option and no ante bet, so there is no shortcut to the bonus
- 15,625 ways is small for Megaways and reel wins stay minor throughout
Is Scarab Rising Megaways Worth Playing?
Strip the theme away and this is the same trail architecture Blueprint used on Red Hot Chilli, relocated to Egypt and bolted onto a Megaways engine the collect mechanic never really asked for. The machinery underneath holds up well: six unlocks that each do something concrete, four modifiers instead of the usual one or two, a retrigger threshold that tightens as it goes. What lets it down is that none of it is new, the presentation has no personality at all, and the build most players will meet returns 92%, which is a thin deal for a game that only becomes itself after a long climb. Persistence is what rescues it. Spread across several sittings the trail is worth building; drop in for twenty spins and you will probably wonder what anyone sees in it.
Frequently Asked Questions
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Reviewed by Arina, PR & Content Manager
PR & Content Manager at SlotsReach
Published 30 Jul 2026 · Updated 30 Jul 2026