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The Goonies Quest for Treasure 2 Slot by Blueprint Gaming

by Blueprint GamingReleased Nov 27, 2025

Free demo - play instantly in your browser

Blueprint's licensed Goonies sequel runs an eight-step Upgrade Trail that gates a Power Play ante mode behind 20 collects, with two separate bonuses to pick from once the trail unlocks them. Hit "Free Play" below to launch the The Goonies Quest for Treasure 2 demo in your browser. No download, no signup.

Demo player curtain

Specifications

Game TypeSlots
RTP95%
VolatilityHigh
Max Win10,000x
Grid6x4
Paylines4,096 ways
Min Bet$0.1
Max Bet$25
Themes
Features
The Goonies Quest for Treasure 2 6x4 grid with live-action character symbols and Upgrade Trail scroll

About The Goonies Quest for Treasure 2 Slot

Most Blueprint slots with an Upgrade Trail stop at six or seven milestones. Quest for Treasure 2 stretches it to eight, and the eighth milestone is the one most players will never reach: 20 Collect symbols required to unlock Power Play. Until that happens, the 5x ante is greyed out. So a fresh session and a veteran session of this game look genuinely different. You start with no Cascade Collect, no Mystery Symbols, no Treasure Wheel, no X-Collect. The trail builds permanent upgrades as Collect chests land, and the order they unlock in (Cascade at 2, Mystery at 5, Boost Collect at 8, Wheel at 11, X-Collect at 14, One Eyed Willy Spins at 17, Power Play at 20) shapes the whole math curve.

Sloth runs the random modifiers. When the character appears mid-spin, one of five "Hey You Guys" effects fires: Hidden Treasure scatters extra Cash Prize coins onto the grid, Bonus Boost drops in extra scatters, Dynamite Blast upgrades random tiles to top symbols or Wilds, Cave In wipes the board and reseeds new symbols, and Collect Boost upgrades any Collect chests already in view before they fire. None of these activate inside the bonus rounds, which is unusual. Blueprint normally keeps the random modifier pool live throughout.

The three coloured chest meters above the reels are where this sequel earns its name. Red, blue and green Bonus Scatters feed matching chests, and the chests upgrade whichever bonus round eventually triggers. Red expands Collect symbols to four high, blue strips the reels down to only Collect and Cash Prize tiles, and green inflates the trail multipliers to x3/x4/x8/x20 in Treasure Spins or boosts the One Eyed Willy cash totals to 30/40/80/200. Trigger one chest and you get a SUPER bonus, two chests is MEGA, all three is ULTRA. So the chest collection is cosmetic but the chest activation is gameplay.

Once the trail hits 17, the bonus trigger gives you a choice. Treasure Spins runs the classic Blueprint collect-and-multiply loop: 10 spins, every three extra Collect symbols adds five spins and bumps the multiplier (x2, x3, x5, x10). One Eyed Willy Spins ditches the multiplier escalator and seeds extra Cash Prize symbols onto the reels instead (20, 30, 50, 100 at the same intervals). Mechanically very different. Mathematically the cap is the same at 10,000x bet, with the four Cashpots (Mini 20x, Minor 50x, Major 200x, Mega 2,500x) layered on as fixed symbol values. Quest for Treasure 3 picked up where this one left off, but the eight-milestone trail and Sloth-modifier setup originate here.

Reviewed by Arina, Slots Editor at Spinoxy Media Ltd.