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Young Wolf Song Slot Review

by EvoplayReleased Jul 23, 2024

Free demo - play instantly in your browser

Hold & Win bonus with 4 jackpots up to 3,000x. Extra Spin symbols extend free spins. Part of the Young Animal Song series by Evoplay.

Demo player curtain

Specifications

Game TypeSlots
RTP96%
VolatilityHigh
Max Win3,537x
Grid5x3
Paylines20 fixed paylines
Min Bet$0.1
Max Bet$75
Hit Freq31%
Themes
Features

Young Wolf Song Slot Overview

A mountain-wilderness slot that saves everything for one round. The wolf is the Wild, the money symbols are glowing full moons, and the whole game is a countdown to getting six of those moons on the reels at once.

Underneath it is ordinary. 5x3, 20 fixed lines, left to right, no tumbles and no expanding grid. The Hold & Win round is the draw, and the four jackpot signs bolted above the reels say plainly where the money lives. Epic pays 3,000x. The game's ceiling is 3,537x. Those two numbers sitting that close together is not an accident.

Fourth in Evoplay's Young Animal Song run, after the eagle, the buffalo and the deer. Same skeleton, new animal, and the studio has never pretended otherwise.

Theme & Design

Dusk in the high country. The reel frame is rough timber strung between two posts, one hung with a dreamcatcher on beaded cords, the other with a spray of feathers, and behind it snow peaks fade from orange into violet while a river catches the last light down near the bet controls.

The animals are properly painted. A red fox against a burning sky, a moose in three-quarter profile, a raccoon with absurdly round eyes on a green card, an owl with turquoise irises set against a starfield. The wolf Wild skips the frame entirely: a grey head ringed in cold blue light, floating over whichever reel it lands on. Bonus moons glow that same blue with their value stamped across the face. Royals run 10 through A, carved into painted wood and colour-coded, and they cover most of the grid most of the time, which flattens the look more than the artwork deserves.

Symbols & Paytable

SymbolPayout
Wolf (Wild)no payout of its ownsubstitutes everything except Scatter and Bonus, reels 2-5 only
Top animal0.5x / 2x / 10x / 75x per line for 2/3/4/5the only symbol that pays from two on a line
Second animal0.5x / 7.5x / 40x per line for 3/4/5
Third and fourth animals0.5x / 5x / 30x per line for 3/4/5
Best card royal0.5x / 1.5x / 3x per line for 3/4/5
Remaining four royals0.5x / 1x / 2.5x per line for 3/4/5
Scatter1x / 5x / 20x total bet for 3/4/5also awards 5 free spins, appears in the main game only
Bonus moon1x to 15x total bet, or a Mini, Mega or Super jackpot labelpays only inside free spins and the Bonus Game

Features & How They Work

The Wolf Wild

The wolf is the Wild and it turns up on reels 2 through 5 only, in the base game and free spins alike. It covers every symbol except the Scatter and the Bonus moons. Reel 1 never carries it, so the one symbol that pays from two of a kind has to start on its own, and the Wild can only lengthen a line that already began without it.

Free Spins and the Extra Spin symbol

Three or more Scatters anywhere open the round with five free spins, and the Scatters pay 1x, 5x or 20x the total bet for three, four or five of them. Five spins is thin, so the round leans on the Extra Spin symbol, which lands on all five reels and exists only inside the feature. Each one adds a spin. Bonus moons also behave differently here: one to five of them pay their printed values on the spot, which is something they never do in the base game.

Bonus Game (Hold & Win)

Six or more Bonus moons anywhere on the reels start it, and they can arrive in the base game or part-way through free spins. Regular symbols fade out, the triggering moons stay where they are, and the reels are swapped for a set holding nothing but moons and blank spaces. Three respins to begin, reset back to three every time a new moon lands, and every moon that lands sticks. It runs until the respins are gone or all fifteen positions are covered, then pays the sum of everything on the board. Trigger it during free spins and the remaining spins resume once it finishes.

Four jackpot tiers

Three of the four ride on the moons themselves: Mini pays 50x, Mega 150x and Super 500x, awarded when a moon carrying that label lands in free spins or the Bonus Game. Epic works differently. It pays 3,000x the bet and the only way in is covering all fifteen positions during the Bonus Game, which is another way of saying it almost never happens.

Bonus Buy

Two purchases, both priced at 35x the total bet. One drops three Scatters and starts the five free spins, the other drops six moons and goes straight into the Bonus Game. Return shifts a little depending which you take: 96.02% on the free spins buy and 95.96% on the Bonus Game, against 96.00% for ordinary play. Paying the same for five free spins as for direct entry to the collection round is a curious call, though the two returns land within a rounding error of each other. Bonus Buy is main-game only and switched off in some markets.

Screenshots

Young Wolf Song by Evoplay - Gameplay Screenshot
Young Wolf Song by Evoplay - Gameplay Screenshot

How Young Wolf Song Plays

Around a third of spins return something, and most of what they return is royals. Three of a kind pays half the line bet. Five in a row pays two and a half. Against a twenty-line stake those wins barely move the balance, and the base game makes no argument that it should be the reason you are here.

What makes the wait stranger than usual is the moons. They land constantly in the base game, one here, two there, values printed right on their faces, and they pay nothing unless six show up together. So you sit watching money appear on the reels and evaporate. Some players find that unbearable. Others find it exactly the hook the game needs, and it probably comes down to how long your patience runs.

Free spins end abruptly. Five spins, and if the Extra Spin symbols stay away it is over before it registers. The Bonus Game is the opposite kind of pacing: sticky moons, the respin counter flicking back to three, a slow creep toward a full board that you can actually watch approaching. That stretch carries the whole game, which is also why a long run without it feels longer here than the numbers say it should.

Pros & Cons

Pros

  • Bonus Game builds properly: sticky moons, resetting respins, a visible fifteen-position target
  • Animal artwork is a cut above the usual wildlife slot
  • Extra Spin symbols land on all five reels, so a short free spins round can stretch
  • Two buy options at the same 35x price, with almost identical returns

Cons

  • Base game is thin, with royals covering most of the grid and small line pays
  • Bonus moons that land outside the features pay nothing at all, which reads as a tease
  • Five free spins to start is stingy and often ends before anything develops
  • A 3,537x ceiling is modest for a high-volatility game, and it is essentially the Epic jackpot

Is Young Wolf Song Worth Playing?

6/10

The collection round justifies the game. Everything before it is filler, but at least it is good-looking filler, and the Hold & Win build tightens the way these rounds should when the respin counter keeps refusing to run out.

Scale is what holds it back. High volatility with a 3,537x cap hands you the punishment of a swingy game without the payoff of one, and the buy options at 35x are priced as though the bonus lands bigger than it usually does. Evoplay has now run this wilderness-and-jackpots idea four times, and the wolf is not the entry that improves it.

Frequently Asked Questions

What is the maximum win in Young Wolf Song?

3,537x the total bet. In practice that means the Epic jackpot at 3,000x plus whatever else sits on the board when the Bonus Game closes.

How do you trigger the free spins?

Three or more Scatters anywhere on the reels award five free spins, and those Scatters also pay 1x, 5x or 20x the total bet for three, four or five. Each Extra Spin symbol during the round adds one more spin.

How does the Bonus Game start?

Six or more Bonus moons landing anywhere, either in the base game or during free spins. It begins with three respins, resets to three whenever a new moon lands, and ends when the respins run out or all fifteen positions are filled.

What is the RTP of Young Wolf Song?

96.00% in normal play. Buying the five free spins gives 96.02% and buying the Bonus Game gives 95.96%. Volatility is high and the hit rate is around 31%.

Is there a bonus buy, and is it available everywhere?

There are two, both costing 35x the total bet: five free spins or direct entry to the Bonus Game. Bonus Buy is blocked in several regulated markets and can only be used from the base game.

What is the minimum age to play?

18 or over, and higher in some jurisdictions. The demo runs on play money with no cash prizes, and real-money play should stay inside limits you set before you start.
Arina

Reviewed by Arina, PR & Content Manager

PR & Content Manager at SlotsReach

Published 4 Aug 2026 · Updated 4 Aug 2026