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Dungeon Quest Slot by Nolimit City

by Nolimit CityReleased Oct 31, 2019

Free demo - play instantly in your browser

Cartoon D&D party slot from Nolimit City built on a tall 5x7 grid with four colored ore symbols that get alchemy-upgraded into matching gems. Two random base triggers (Power Stone, Gem Forge) keep the wild density unpredictable, and Alchemy Spins runs a fixed Purple-Blue-Orange-Green order that telegraphs which ore turns sticky wild on each of the four free spins. Hit "Free Play" below to launch the Dungeon Quest demo in your browser. No download, no signup.

Demo player curtain

Specifications

Game TypeSlots
RTP96.27%
VolatilityMedium
Grid5x7
Paylines29 fixed bet lines
Min Bet$0.2
Themes
Features
Dungeon Quest Nolimit City slot 5x7 grid showing colored ore and gem symbols with cartoon D&D characters framing the reels

About Dungeon Quest Slot

Most slots with predetermined feature order hide it from you. Dungeon Quest doesn't. Alchemy Spins gives you four free games, and you already know which ore will turn into a sticky wild on each one before the round starts: Purple on spin one, Blue on spin two, Orange on spin three, Green on spin four. Whichever copies of that ore land stay wild for the rest of the feature, so by the final spin all four colors have been converted somewhere on the tall medieval grid. It's a slow build with no variance over which ore gets picked, only over how many of each actually drop in.

Two random base triggers fire without warning. Power Stone drops a 2x2 wild block on reel 2 or reel 3, then picks one ore symbol and turns every copy of it wild on the spot. Gem Forge takes a different angle, picking one ore and replacing every other ore on the reels with it, then upgrading the chosen one to its matching gem after the reels stop. The four ores pay as mid symbols, the gems sit a tier higher in the paytable, and the upgrade is a clean piece of symbol transformation rather than a multiplier trick. Scatters only land on reels 1, 3 and 5, and three of them award the Alchemy Spins round at four games, which is short by NLC standards but rides on the cumulative wild collection rather than spin volume. Bet per line works out as total stake divided by twenty, which is an odd quirk given the count is 29 lines, not 20.

The art runs cute cartoon fantasy. An elf archer with a green hood, a buff barbarian woman, a knight maiden in blue and gold with a ruby shield, and a wizard in a pointed hat throwing blue lightning crowd the left side of the screen, while the reels sit inside a stone dungeon corridor with torchlight bleeding in from the walls. Lows are A K Q J 10 cut in medieval typeface. Family-safe for a Nolimit release, with none of the studio's overthelimit edge.

Reviewed by Arina, Slots Editor at Spinoxy Media Ltd.