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Northern Temple Bonus Buy Slot Review

by EvoplayReleased Jul 25, 2023

Free demo - play instantly in your browser

Expanding reels slot with tumble mechanic - grid grows from 5x3 to 5x6 on each cascade, multiplier increases with no cap, and coin symbols pay instant prizes.

Demo player curtain

Specifications

Game TypeSlots
RTP96.06%
VolatilityMedium-High
Max Win6,258x
Grid5x3-6
Paylines243-7,776 Ways (Growing Reels)
Min Bet$0.1
Max Bet$75
Hit Freq19%
Themes
Features

Northern Temple Bonus Buy Slot Overview

A Nordic stone gateway, five animal masks and a board that grows a row taller every time it pays. Northern Temple Bonus Buy is the same game as the plain Northern Temple with one button parked to the left of the reels, four weeks later, and that button is the whole argument for choosing this edition.

Start with a correction. Evoplay's own page for this version lists the RTP as 96.00%. That is the buy feature's figure, not the game's. Ordinary spins return 96.06%, exactly what the original edition returns, so the studio is understating its own game by six hundredths of a point. Odd direction for that mistake. It normally runs the other way, the way it did on Mystic Totems, where a third party advertised the best buy tier's 96.31% as the RTP while the base game sat at 95.89%. Either version of the error teaches the same thing: a headline RTP is not necessarily the base game's.

Max win is 6,258x total bet, and the EUR 469,350 figure confirms it once you divide by the 75.00 top stake, so the 'WIN OVER 6000X' promise on the way in is just a rounding. Volatility is quoted as a range, low to high, and the range is honest rather than evasive: base play wipes the win multiplier at the start of every spin while free spins let it compound with no ceiling, so the two halves of the game have completely different temperaments. Hit frequency 19%, bet range 0.10 to 75.00.

Theme & Design

The reels sit inside a carved slate gateway with a blue oval gem set into the lintel, and that gem is where the win multiplier lights up, so the frame doubles as the readout that matters most. Hop vines curl up both pillars and over the top. Behind it: pale pink cliffs on the left, a turquoise fjord on the right, and a bright daylight sky, which is not the brooding Norse murk most studios reach for. The place looks like a summer afternoon at a ruin rather than a Ragnarok.

Premiums are animal masks cut into stone tiles, each in its own colour: an orange boar with a rune stamped on its brow, a blue wolf, a purple horned bull, a green snarling cat, a cyan raven skull. Card ranks are chunky silver letters threaded with rune scratches, and they read clearly even when the board has stretched to six rows. The Coin is a bearded silver warrior face on a round shield, deliberately different in shape from everything else, which matters when three of them on the board is what pays. Clean, bright, well drawn, and easy to follow at speed.

Symbols & Paytable

SymbolPayout
Boar mask (top symbol)0.5x / 2x / 10x for 3/4/5the only symbol paying double figures
Wolf and bull masks0.4x / 1x / 3x for 3/4/5a long way below the boar
Cat and raven masks0.3x / 0.6x / 2x for 3/4/5
A and K0.2x / 0.3x / 0.6x for 3/4/5
Q, J and 100.1x / 0.2x / 0.4x for 3/4/5five of a kind returns less than half the stake
Wildno payout of its ownreels 2 to 5 only, substitutes everything except Scatter and Coin
Scatterno cash payoutreels 2, 3 and 4 only; 3 or more award 15 free spins
Coinrandom value x the current win multiplier3 or more left standing after the drops end

Features & How They Work

The 54x Button, and Why It Is the Fairest One Evoplay Has Shipped Lately

One option, no menu: 54x total bet buys 15 free spins, running at 96.00% against the 96.06% base. Evoplay publishes neither the price nor the mode RTP anywhere, so here they are.

The first thing worth knowing is that a bought round is exactly as good as a natural one, which is rarer than it sounds. Three Scatters, four or five all award the same 15 spins, so a bigger trigger buys nothing extra, and the win multiplier starts at x1 for every round however it began. The purchase therefore delivers precisely what the reels would have delivered, with nothing stripped out. Compare Money Minter Bonus Buy from the same studio, where the 37x press hands you a guaranteed three Scatters, the minimum trigger, while a natural four or five would have started you two rungs higher up its prize ladder for the identical three respins. There the button quietly buys the worst legal entry. Here it buys the only entry there is, and nothing on either game's screen tells you which situation you are in.

Second, the total cost of playing this way is the lowest in the studio's recent output. Choosing this edition over the plain one costs nothing at all, since both run 96.06%. Pressing the button costs 0.06 of a point. That is the whole bill. Money Minter charges 0.05 to choose plus 0.08 to press, 0.13 in total. The Greatest Catch Bonus Buy gives up 0.11 simply for existing, and its buy tiers run as much as 0.30 below base on top of that. Neon Capital's three tiers all sit 0.09 to 0.30 under its own base game. Northern Temple is the only pair in the group where the buy edition is free to choose and the purchase costs less than a tenth of a point. Having one option rather than three also means there is no tier to get wrong, which cannot be said for Mystic Totems or Neon Capital, where the menus bend in the middle and the priciest choice is not the best one.

Third, and this is the warning: the value of a bought round is heavily back-loaded. The multiplier opens at x1 and climbs only on drops, so the opening spins of any round are worth very little and the closing ones are worth a great deal. A 15-spin round that produces few drops in its first third never really starts. And because a retrigger adds 15 more spins without resetting the multiplier, the back half of a retriggered round is where nearly all the money sits. So 54x buys a round with unusually high internal variance, and of an awkward kind: the question is not whether one huge symbol lands, but whether the round survives long enough to be worth anything at all.

Drops, Growing Reels and the Climbing Multiplier

Winning symbols explode, replacements fall from above, and each drop stacks an extra row on top of the board. Ways are simply rows to the fifth power: 243 at three rows, 1,024 at four, 3,125 at five, 7,776 at six. A chain that survives three drops has multiplied its own ways count by 32. The same drop also pushes the win multiplier up by one, from x1 with no upper limit, so one good chain pays off twice over.

The reset rules are where the game's shape comes from. In the base game every spin clears the board back to three rows and knocks the multiplier back to x1, so nothing carries. During free spins the multiplier is saved between spins, which is the single difference that makes the bonus worth 54x. Wins need matching symbols on three or more adjacent reels counting from the leftmost, and only the longest combination of each symbol pays.

Coins

Coins land on any reel and, unlike everything else, they stick through an entire drop chain rather than being cleared. If three or more are still standing when the drops finally stop, each reveals a random value, every value is multiplied by the current win multiplier, and the total is paid. Evoplay publishes no range for those values, so nobody outside the studio knows how generous they are, but the wiring is smart: the longer a chain runs, the more Coins it can accumulate and the bigger the number they all get multiplied by.

Free Spins, Scatter and Wild

Three or more Scatters award 15 free spins, and Scatters land only on reels 2, 3 and 4. Another three during the round adds 15 more without touching the multiplier. The Wild substitutes everything except Scatter and Coin, and appears on reels 2 through 5 only, never on reel 1, which is the reel every win has to start from. That restriction bites more than it looks like it should.

Screenshots

Northern Temple Bonus Buy by Evoplay - Gameplay Screenshot
Northern Temple Bonus Buy by Evoplay - Gameplay Screenshot

How Northern Temple Bonus Buy Plays

At 19% the base game is dry, and it is dry in a particular way: the board keeps showing you what it could be. A win lands, a row appears, the gem in the lintel flips to x2, and then the chain dies and the whole thing is bulldozed back to three rows for the next spin. Four spins in five give you nothing at all to bulldoze. That teasing quality is the base game's entire personality, and after a hundred spins of it the button on the left starts to look reasonable, which is presumably the design intent.

Pressing it changes the session's arithmetic completely. Each press is 54 spins' worth of stake in one go, so a bankroll that would have lasted an evening at flat bets covers maybe eighteen or twenty rounds instead. The rounds themselves are lopsided in a way that takes some getting used to. Spins one through five are usually near worthless and feel it, spins ten through fifteen carry the freight, and a round can be functionally over while a third of it is still to play. You end up watching the gem rather than the reels, because a round sitting at x3 with four spins left is finished and a round at x9 with a retrigger banked is a different game entirely.

For my money that is the honest trade here. The buy is priced fairly and gives you the full-strength round, but it hands you a product whose worth is decided in the first few spins and then largely coasts to a verdict you can already read.

Pros & Cons

Pros

  • The buy costs 0.06 of a point and the edition itself costs nothing, the cheapest buy pairing in Evoplay's recent run
  • A purchase delivers the identical round a natural trigger would, with nothing stripped out or downgraded
  • One buy option means there is no tier to choose wrong
  • Growing reels and the climbing multiplier are the same event, so a good chain pays twice

Cons

  • The top symbol pays 10x and the second pays 3x, a cliff rather than a ladder, which leaves the low symbols as decoration
  • Three, four or five Scatters all award 15 spins, so a big natural trigger is luck wasted
  • The Wild never lands on reel 1, the reel every win must begin on
  • Evoplay's own page misstates the game's RTP as 96.00%, which is the buy figure

Is Northern Temple Bonus Buy Worth Playing?

6/10

Northern Temple was already a decent drop-and-grow slot, and the buy edition adds the one thing that version was missing without charging much for it. Six hundredths of a point is close to the fairest price anyone puts on a bonus round, the round you get is the full one rather than a minimum-trigger fake, and there is only a single option to consider. Against that: the paytable is top heavy to the point of being lopsided, a natural trigger with five Scatters is worth no more than one with three, and 15 spins that start slowly are 15 spins wasted. The art is genuinely good and the multiplier gem in the temple lintel is a neat piece of interface design, the kind of touch you either notice or never think about again.

It lands in the same place as the plain edition, because the button changes the price of access rather than the game behind it. What it does change is how much you should trust an RTP printed on a marketing page.

Frequently Asked Questions

How much does the bonus buy cost in Northern Temple Bonus Buy?

One option only: 54x your total bet for 15 free spins, which works out to 3.6x per free spin. The purchase runs at 96.00% RTP against the 96.06% base game.

What is the real RTP of Northern Temple Bonus Buy?

Ordinary spins return 96.06%, the same as the non-buy edition. Evoplay's own page lists 96.00%, but that is the buy feature's figure rather than the game's.

What is the maximum win?

6,258x your total bet, which matches the EUR 469,350 headline at the 75.00 top stake. The 6,000x figure shown when the game loads is a rounded version of the same number.

How do you trigger the free spins without buying them?

Land three or more Scatters, which appear on reels 2, 3 and 4 only. Three, four or five all award the same 15 spins, and another three during the round adds 15 more with the win multiplier left intact.

How many ways to win are there?

It starts at 243 on a three-row board and climbs as drops add rows, reaching 7,776 at six rows. The board resets to three rows at the start of every spin.

Is there an age limit for playing?

Yes. Real-money play is restricted to players aged 18 or over, or 21 in some jurisdictions. Free demo play is a way to see how the drops and the multiplier behave before committing anything, and buy features in particular burn through a balance fast at 54x a press.
Arina

Reviewed by Arina, PR & Content Manager

PR & Content Manager at SlotsReach

Published 2 Aug 2026 · Updated 2 Aug 2026