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The King Slot Review

by EndorphinaReleased Jan 20, 2015

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The King is a medieval-realm 5x3 slot from Endorphina across 10 lines, where Crown wilds double any win they complete and three scatters open 15 free games with a flat triple multiplier on every payout.

Demo player curtain

Specifications

Game TypeSlots
RTP96%
VolatilityHigh
Grid5x3
Paylines10 paylines
Min Bet$0.1
Themes
Features

The King Slot Overview

The King puts its reels on the battlements of a medieval stronghold, and the symbol that matters is the crown. It is the wild, and any win it completes pays double.

The rest is Endorphina keeping things plain. Five reels, three rows, ten paylines running from the left, gothic card royals doing the low-end work and a small cast of kingdom symbols above them. Three or more scatters award 15 free games with a flat triple multiplier, and that round is the only place the game shifts gear.

This is an older title in the catalogue given a modern rebuild rather than a new design, with a card gamble, a buy button and a set of network jackpots added around the edges. Whether you get all three depends on the casino.

Theme & Design

Grey crenellated stone frames the grid, the reels are strips of deep red velvet banner, and behind the walls sits a medieval town with turreted towers, a river and pale castles fading into wooded hills. Bright blue sky, midday light. It is a sunny take on the period rather than a grim one, and the gold logo with a sword driven through the lettering sets the register straight away.

Kingdom symbols are painted into gold medallions: a grey-bearded king in a red robe gripping his sword, a red-haired archer caught mid-draw against a blue flare, an open chest spilling coins and jewels with a blade buried in it, a blue-and-gold eagle shield crossed with swords, a winged helm hanging on chains, a lion-head crest. The crown gets its own gilded arch and flares when it lands, which is the one bit of animation with any punch to it. Card royals are blackletter and colour-coded (red A, orange K, green Q, blue J, purple 10, teal 9), drawn well enough, but they fill most of the grid most of the time and that flattens the whole thing into a wall of letters.

Symbols & Paytable

SymbolPayout
Crown (Wild)substitutes for every symbol except the Scatterdoubles any win it helps complete
Scatterpays from any position, added to line wins3 or more award 15 Free Games
The Kingtop line symbolall line symbols pay left to right from reel 1 across the 10 lines
Archerpremium line symbol
Treasure chestpremium line symbol
Eagle shield / winged helmmid-tier line symbols
A, K, Q, J, 10, 9low-paying card royalspayout values scale with the selected total bet

Features & How They Work

The Crown Wild

The crown substitutes for everything except the scatter, and any line it completes pays double. That holds in the base game and in the free games alike, which is what stops a ten-line slot from feeling entirely toothless. Crowns land singly rather than in stacks, so a line carrying two of them is a rare sight.

Free Games with a x3 Multiplier

Three or more scatters anywhere on the reels award 15 free games, played at the same bet and the same lines as the spin that triggered them. Every win in the round is tripled. No ladder, no upgrades, no collection meter, just a bigger number on the same maths. The wild doubling still applies on top, so a line the crown completes pays six times its base value, and more scatters during the round retrigger it for another 15.

Bonus Pop

The buy button hangs on crossed swords at the left edge of the reels and drops you straight into the 15 free games. At a 0.10 stake it costs 10.20, so roughly 102 times the bet, which is steep for a fixed-multiplier round with nothing extra attached to it. The bought round opens with a single main-game spin that lands three scatters, then plays out normally. Winnings from a bought bonus cannot be taken to the gamble, and plenty of casinos do not carry the button at all.

The Risk Game

Any win can be pushed into a card gamble: four face-down cards, pick one, beat the dealer's card and the win doubles. Up to ten rounds in a row. The joker beats everything, the dealer never draws one, and equal values are a draw rather than a loss. Even with those courtesies the average return on the risk game is 84%, well under the base game. It is disabled during autoplay, and jackpot or Bonus Pop winnings cannot be gambled at all.

Progressive Mystery Jackpots

Three network pots sit above the game: MINOR, MAJOR and GRAND. They drop at random, with no trigger to hunt and no pick round to play out, and a bigger stake improves the chance of being drawn provided the bet sits inside the allowed range. Whether they run at all is the casino's call, so the same game can be jackpot-free in one lobby and jackpot-fed in the next.

Screenshots

The King gameplay showing 5x3 reels with the king on his throne, a crown, treasure chest and shield on castle battlements
The King gameplay showing 5x3 reels with the king on his throne, a crown, treasure chest and shield on castle battlements

How The King Plays

Sessions run flat for long stretches. Ten lines across three rows give a steady dribble of card-royal wins worth a fraction of the stake, and high volatility means that dribble does not hold a balance up. Most spins are noise. The medallion symbols pay properly, but they arrive in ones and twos, so the grid spends most of its time looking like a stack of gothic letters with a treasure chest lost somewhere in it.

The bonus is quick. Fifteen spins pass in under a minute at normal speed, and whether it was worth waiting for is usually decided in the first handful. Dry ones happen, which is the honest cost of a feature that scales the same wins instead of adding a new layer.

Then there is the gamble, the quiet trap in all of this. After a small win the offer to double is an easy button to press, and pressing it often will cost more than it gives back across a session (the kind of thing you either ignore completely or feed until there is nothing left to feed it). Short sessions at a stake where the buy is affordable probably suit it best.

Pros & Cons

Pros

  • Crown wilds double every win they complete, in the base game and the bonus
  • Free games apply a flat x3 to everything with no conditions to work through
  • Readable, cleanly painted medieval art that runs fine on a small stake
  • Bonus Pop is there when the scatters refuse to show up

Cons

  • Fifteen free games with a fixed multiplier is a thin bonus by current standards
  • Card royals dominate the reels and pay little
  • The Risk Game averages 84% back, so it drains a bankroll over time
  • The buy costs over 100x the stake for a feature with no extras in it

Is The King Worth Playing?

5/10

Nothing here will surprise anyone who has spun a few Endorphina titles, and the game makes no claim otherwise. Its appeal is the simplicity: one bonus, one multiplier rule, no meters to learn, and a castle scene pleasant enough to sit in for an hour.

The limits are the limits of an old build in new clothes. There is no second feature, no mechanic anyone will borrow, and 15 spins can pass without much happening. The 96% return is standard and the volatility bites hardest in the base game, where the card royals do most of the paying. Two players can also end up with meaningfully different versions of it, since the jackpots and the buy button can both be switched off by the operator. It holds up as a small-stake filler between bigger games. It does not hold up as the reason to open a lobby.

Frequently Asked Questions

How do you trigger the free games in The King?

Land three or more scatters anywhere on the reels. That awards 15 free games with a x3 multiplier on every win, and further scatters during the round retrigger it for another 15.

Does The King have a bonus buy?

Yes. Bonus Pop buys the 15 free games directly and costs 10.20 at a 0.10 stake, scaling with your total bet. Some operators disable it.

What is the RTP and volatility of The King?

The published return is 96% and the game runs high volatility. The in-game figure is given as a span rather than a single number, so the exact setting can differ between casinos.

Can you win a jackpot on The King?

Yes, where the casino runs them. Three progressive mystery pots (MINOR, MAJOR and GRAND) drop at random, and a higher bet improves the chance of being drawn. There is no way to trigger one deliberately.

Is The King suitable for players under 18?

No. It is a real-money gambling game limited to players of legal age, 18 or older depending on the jurisdiction. Free play carries the same age restriction.
Arina

Reviewed by Arina, PR & Content Manager

PR & Content Manager at SlotsReach

Published 1 Aug 2026 · Updated 1 Aug 2026